SettingsRepository

Functions

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abstract fun avoidFerries(isEnabled: Boolean)
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abstract fun avoidHighways(isEnabled: Boolean)
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abstract fun avoidTolls(isEnabled: Boolean)
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abstract fun is3DMapEnabled(): Boolean
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abstract fun isAvoidFerries(): Boolean
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abstract fun isAvoidHighways(): Boolean
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abstract fun isAvoidTolls(): Boolean
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abstract fun isLocalTtsVoice(): Boolean
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abstract fun isTerrain3DEnabled(): Boolean
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abstract fun observe3DMap(): Flow<Boolean>
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abstract fun observeAvoidFerriesChanged(): Flow<Boolean>
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abstract fun observeAvoidHighwaysChanged(): Flow<Boolean>
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abstract fun observeAvoidTollsChanged(): Flow<Boolean>
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abstract fun observeMapTrafficIsEnabled(): Flow<Boolean>
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abstract fun observeOpenNowSearchFilter(): Flow<Boolean>
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abstract fun observePreferredCurrentEngineType(): Flow<EngineType>
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abstract fun observerIsLocalTtsVoice(): Flow<Boolean>
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abstract fun observerSatelliteMode(): Flow<Boolean>
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abstract fun observerTerrain3D(): Flow<Boolean>
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abstract fun observeSpeedLimitIsEnabled(): Flow<Boolean>
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abstract fun set3DMap(isEnabled: Boolean)
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abstract fun setAutoDefineEngineType(autoDefine: Boolean)
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abstract fun setAvailableSearchFilter(availableFilterEnabled: Boolean)
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abstract fun setEnvironmentSettings(environmentSettings: EnvironmentSettings)
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abstract fun setIsLocalTtsVoice(local: Boolean)
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abstract fun setMapTrafficIsEnabled(isEnabled: Boolean)
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abstract fun setMuteVoiceInstructions(mute: Boolean)
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abstract fun setOpenNowSearchFilter(openNowFilterEnabled: Boolean)
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abstract fun setPlugChargeSearchFilter(plugChargeFilterEnabled: Boolean)
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abstract fun setPreferredCurrentEngineType(engineType: EngineType)
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abstract fun setPreferredCurrentWeatherType(weatherType: Int)
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abstract fun setPreferredSupercruiseSettings(supercruiseSettings: SupercruiseSettings)
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abstract fun setPreferredUiModeSettings(uiModeSettings: UiModeSettings)
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abstract fun setRouteLineTrafficIsEnabled(isEnabled: Boolean)
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abstract fun setSatelliteMode(isEnabled: Boolean)
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abstract fun setSpeedLimitIsEnabled(isEnabled: Boolean)
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abstract fun setSpeedWarningsIsEnabled(isEnabled: Boolean)
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abstract fun setTerrain3D(isEnabled: Boolean)

Also enables shoves gestures on the map