MapboxRoadNameView
Default Mapbox implementation that allows you to render road name labels and route shields associated with the name.
Constructors
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Default view to render a road name label.
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Default view to render a road name label.
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fun MapboxRoadNameView( context: Context, attrs: AttributeSet?, defStyleAttr: Int)
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Default view to render a road name label.
Functions
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open override fun addExtraDataToAccessibilityNodeInfo( p0: AccessibilityNodeInfo, p1: String, p2: Bundle?)
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open fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
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open fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
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open fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
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open fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
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open fun dispatchCreateViewTranslationRequest( p0: MutableMap<AutofillId, LongArray>, p1: IntArray, p2: TranslationCapability, p3: MutableList<ViewTranslationRequest>)
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open fun dispatchNestedFling( p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle?): Boolean
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open fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
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open fun dispatchScrollCaptureSearch( p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>)
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open fun dispatchWindowInsetsAnimationProgress(p0: WindowInsets, p1: MutableList<WindowInsetsAnimation>): WindowInsets
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open fun dispatchWindowInsetsAnimationStart(p0: WindowInsetsAnimation, p1: WindowInsetsAnimation.Bounds): WindowInsetsAnimation.Bounds
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open fun extractText(p0: ExtractedTextRequest, p1: ExtractedText): Boolean
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open override fun findViewsWithText( p0: ArrayList<View>, p1: CharSequence, p2: Int)
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open fun generateDisplayHash( p0: String, p1: Rect?, p2: Executor, p3: DisplayHashResultCallback)
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open override fun getCustomSelectionActionModeCallback(): ActionMode.Callback?
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open override fun getSupportCompoundDrawablesTintMode(): PorterDuff.Mode?
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open override fun onCreateInputConnection(p0: EditorInfo): InputConnection
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open override fun onCreateViewTranslationRequest(p0: IntArray, p1: Consumer<ViewTranslationRequest>)
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open fun onCreateVirtualViewTranslationRequests( p0: LongArray, p1: IntArray, p2: Consumer<ViewTranslationRequest>)
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open override fun onKeyMultiple( p0: Int, p1: Int, p2: KeyEvent): Boolean
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open fun onScrollCaptureSearch( p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>)
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open override fun onTextChanged( p0: CharSequence, p1: Int, p2: Int, p3: Int)
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open fun onVirtualViewTranslationResponses(p0: LongSparseArray<ViewTranslationResponse>)
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open fun removeOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
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open fun removeOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
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Invoke the method to render the view with road name. It's recommended to hide this view if Road has no data to show.
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fun renderRoadNameWith(expectedShields: List<Expected<RouteShieldError, RouteShieldResult>>)
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Invoke the method to render the view with route shields.
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fun saveAttributeDataForStyleable( p0: Context, p1: IntArray, p2: AttributeSet?, p3: TypedArray, p4: Int, p5: Int)
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open override fun scheduleDrawable( p0: Drawable, p1: Runnable, p2: Long)
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open override fun sendAccessibilityEventUnchecked(p0: AccessibilityEvent)
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open override fun setAutoSizeTextTypeUniformWithConfiguration( p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setAutoSizeTextTypeUniformWithPresetSizes(@NonNull p0: IntArray, p1: Int)
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open override fun setCompoundDrawablesRelativeWithIntrinsicBounds( @Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
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open override fun setCompoundDrawablesRelativeWithIntrinsicBounds( p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setCompoundDrawablesWithIntrinsicBounds( @Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
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open override fun setCompoundDrawablesWithIntrinsicBounds( p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setCustomSelectionActionModeCallback(@Nullable p0: ActionMode.Callback?)
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open override fun setFirstBaselineToTopHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setHandwritingBoundsOffsets( p0: Float, p1: Float, p2: Float, p3: Float)
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open override fun setLastBaselineToBottomHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setOnApplyWindowInsetsListener(p0: View.OnApplyWindowInsetsListener)
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open fun setOnCapturedPointerListener(p0: View.OnCapturedPointerListener)
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open fun setOnCreateContextMenuListener(p0: View.OnCreateContextMenuListener)
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open fun setOnReceiveContentListener(p0: Array<String>?, p1: OnReceiveContentListener?)
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open override fun setPaddingRelative( p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setSupportBackgroundTintList(@Nullable p0: ColorStateList?)
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open override fun setSupportBackgroundTintMode(@Nullable p0: PorterDuff.Mode?)
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open override fun setSupportCompoundDrawablesTintList(@Nullable p0: ColorStateList?)
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open override fun setSupportCompoundDrawablesTintMode(@Nullable p0: PorterDuff.Mode?)
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open fun setTextMetricsParamsCompat(@NonNull p0: PrecomputedTextCompat.Params)
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open fun setWindowInsetsAnimationCallback(p0: WindowInsetsAnimation.Callback?)
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fun startDragAndDrop( p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
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