MapboxTripProgressView

class MapboxTripProgressView : FrameLayout

A view that can be added to activity layouts which displays trip progress.

Constructors

Link copied to clipboard
fun MapboxTripProgressView(context: Context, options: TripProgressViewOptions = TripProgressViewOptions.Builder().build())
Link copied to clipboard
fun MapboxTripProgressView(context: Context, attrs: AttributeSet?)
Link copied to clipboard
fun MapboxTripProgressView(    context: Context,     attrs: AttributeSet?,     defStyleAttr: Int)

Functions

Link copied to clipboard
open override fun addChildrenForAccessibility(p0: ArrayList<View>)
Link copied to clipboard
open override fun addExtraDataToAccessibilityNodeInfo(    p0: AccessibilityNodeInfo,     p1: String,     p2: Bundle?)
Link copied to clipboard
open fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(    p0: ArrayList<View>,     p1: Int,     p2: Int)
Link copied to clipboard
open override fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
Link copied to clipboard
open fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
Link copied to clipboard
open fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
Link copied to clipboard
open fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
Link copied to clipboard
open fun addStatesFromChildren(): Boolean
Link copied to clipboard
open override fun addTouchables(p0: ArrayList<View>)
Link copied to clipboard
open fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int)
open fun addView(    p0: View,     p1: Int,     p2: ViewGroup.LayoutParams)
open fun addView(    p0: View,     p1: Int,     p2: Int)
Link copied to clipboard
open fun addViewInLayout(    p0: View,     p1: Int,     p2: ViewGroup.LayoutParams): Boolean
open fun addViewInLayout(    p0: View,     p1: Int,     p2: ViewGroup.LayoutParams,     p3: Boolean): Boolean
Link copied to clipboard
open fun animate(): ViewPropertyAnimator
Link copied to clipboard
open fun announceForAccessibility(p0: CharSequence)
Link copied to clipboard
open fun attachLayoutAnimationParameters(    p0: View,     p1: ViewGroup.LayoutParams,     p2: Int,     p3: Int)
Link copied to clipboard
open fun attachViewToParent(    p0: View,     p1: Int,     p2: ViewGroup.LayoutParams)
Link copied to clipboard
open fun autofill(p0: SparseArray<AutofillValue>)
open fun autofill(p0: AutofillValue)
Link copied to clipboard
open fun awakenScrollBars(): Boolean
open fun awakenScrollBars(p0: Int): Boolean
open fun awakenScrollBars(p0: Int, p1: Boolean): Boolean
Link copied to clipboard
open override fun bringChildToFront(p0: View)
Link copied to clipboard
open fun bringToFront()
Link copied to clipboard
open fun buildDrawingCache()
open fun buildDrawingCache(p0: Boolean)
Link copied to clipboard
open fun buildLayer()
Link copied to clipboard
open fun callOnClick(): Boolean
Link copied to clipboard
open fun canAnimate(): Boolean
Link copied to clipboard
fun cancelDragAndDrop()
Link copied to clipboard
open fun cancelLongPress()
Link copied to clipboard
fun cancelPendingInputEvents()
Link copied to clipboard
open fun canResolveLayoutDirection(): Boolean
Link copied to clipboard
open fun canResolveTextAlignment(): Boolean
Link copied to clipboard
open fun canResolveTextDirection(): Boolean
Link copied to clipboard
open fun canScrollHorizontally(p0: Int): Boolean
Link copied to clipboard
open fun canScrollVertically(p0: Int): Boolean
Link copied to clipboard
open fun checkInputConnectionProxy(p0: View): Boolean
Link copied to clipboard
open override fun checkLayoutParams(p0: ViewGroup.LayoutParams): Boolean
Link copied to clipboard
open override fun childDrawableStateChanged(p0: View)
Link copied to clipboard
open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
Link copied to clipboard
open fun cleanupLayoutState(p0: View)
Link copied to clipboard
open fun clearAnimation()
Link copied to clipboard
open override fun clearChildFocus(p0: View)
Link copied to clipboard
open fun clearDisappearingChildren()
Link copied to clipboard
open override fun clearFocus()
Link copied to clipboard
open fun clearViewTranslationCallback()
Link copied to clipboard
open fun computeHorizontalScrollExtent(): Int
Link copied to clipboard
open fun computeHorizontalScrollOffset(): Int
Link copied to clipboard
open fun computeHorizontalScrollRange(): Int
Link copied to clipboard
open fun computeScroll()
Link copied to clipboard
open fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
Link copied to clipboard
open fun computeVerticalScrollExtent(): Int
Link copied to clipboard
open fun computeVerticalScrollOffset(): Int
Link copied to clipboard
open fun computeVerticalScrollRange(): Int
Link copied to clipboard
open fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
Link copied to clipboard
open fun createContextMenu(p0: ContextMenu)
Link copied to clipboard
open fun debug(p0: Int)
Link copied to clipboard
open fun destroyDrawingCache()
Link copied to clipboard
open fun detachAllViewsFromParent()
Link copied to clipboard
open fun detachViewFromParent(p0: View)
open fun detachViewFromParent(p0: Int)
Link copied to clipboard
open fun detachViewsFromParent(p0: Int, p1: Int)
Link copied to clipboard
open override fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
Link copied to clipboard
open override fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open override fun dispatchConfigurationChanged(p0: Configuration)
Link copied to clipboard
open override fun dispatchCreateViewTranslationRequest(    p0: MutableMap<AutofillId, LongArray>,     p1: IntArray,     p2: TranslationCapability,     p3: MutableList<ViewTranslationRequest>)
Link copied to clipboard
open override fun dispatchDisplayHint(p0: Int)
Link copied to clipboard
open override fun dispatchDragEvent(p0: DragEvent): Boolean
Link copied to clipboard
open override fun dispatchDraw(p0: Canvas)
Link copied to clipboard
open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
Link copied to clipboard
open override fun dispatchFinishTemporaryDetach()
Link copied to clipboard
open fun dispatchFreezeSelfOnly(p0: SparseArray<Parcelable>)
Link copied to clipboard
open override fun dispatchGenericFocusedEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open override fun dispatchGenericPointerEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open override fun dispatchHoverEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
Link copied to clipboard
open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
Link copied to clipboard
open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
Link copied to clipboard
open fun dispatchNestedFling(    p0: Float,     p1: Float,     p2: Boolean): Boolean
Link copied to clipboard
open fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle): Boolean
Link copied to clipboard
open fun dispatchNestedPreScroll(    p0: Int,     p1: Int,     p2: IntArray?,     p3: IntArray?): Boolean
Link copied to clipboard
open fun dispatchNestedScroll(    p0: Int,     p1: Int,     p2: Int,     p3: Int,     p4: IntArray?): Boolean
Link copied to clipboard
open override fun dispatchPointerCaptureChanged(p0: Boolean)
Link copied to clipboard
open fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
Link copied to clipboard
open override fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
Link copied to clipboard
open override fun dispatchProvideStructure(p0: ViewStructure)
Link copied to clipboard
open override fun dispatchRestoreInstanceState(p0: SparseArray<Parcelable>)
Link copied to clipboard
open override fun dispatchSaveInstanceState(p0: SparseArray<Parcelable>)
Link copied to clipboard
open override fun dispatchScrollCaptureSearch(    p0: Rect,     p1: Point,     p2: Consumer<ScrollCaptureTarget>)
Link copied to clipboard
open override fun dispatchSetActivated(p0: Boolean)
Link copied to clipboard
open override fun dispatchSetPressed(p0: Boolean)
Link copied to clipboard
open override fun dispatchSetSelected(p0: Boolean)
Link copied to clipboard
open override fun dispatchStartTemporaryDetach()
Link copied to clipboard
open override fun dispatchSystemUiVisibilityChanged(p0: Int)
Link copied to clipboard
open fun dispatchThawSelfOnly(p0: SparseArray<Parcelable>)
Link copied to clipboard
open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open override fun dispatchTrackballEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
Link copied to clipboard
open override fun dispatchVisibilityChanged(p0: View, p1: Int)
Link copied to clipboard
open override fun dispatchWindowFocusChanged(p0: Boolean)
Link copied to clipboard
open override fun dispatchWindowInsetsAnimationEnd(p0: WindowInsetsAnimation)
Link copied to clipboard
open override fun dispatchWindowInsetsAnimationPrepare(p0: WindowInsetsAnimation)
Link copied to clipboard
Link copied to clipboard
open override fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
Link copied to clipboard
open override fun dispatchWindowVisibilityChanged(p0: Int)
Link copied to clipboard
open fun draw(p0: Canvas)
Link copied to clipboard
open fun drawableHotspotChanged(p0: Float, p1: Float)
Link copied to clipboard
open override fun drawableStateChanged()
Link copied to clipboard
open fun drawChild(    p0: Canvas,     p1: View,     p2: Long): Boolean
Link copied to clipboard
open fun endViewTransition(p0: View)
Link copied to clipboard
open override fun findFocus(): View
Link copied to clipboard
fun <T : View> findViewById(p0: Int): T
Link copied to clipboard
open override fun findViewsWithText(    p0: ArrayList<View>,     p1: CharSequence,     p2: Int)
Link copied to clipboard
fun <T : View> findViewWithTag(p0: Any): T
Link copied to clipboard
open fun fitSystemWindows(p0: Rect): Boolean
Link copied to clipboard
open override fun focusableViewAvailable(p0: View)
Link copied to clipboard
open fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
Link copied to clipboard
open fun forceHasOverlappingRendering(p0: Boolean)
Link copied to clipboard
open fun forceLayout()
Link copied to clipboard
open override fun gatherTransparentRegion(p0: Region?): Boolean
Link copied to clipboard
open override fun generateDefaultLayoutParams(): FrameLayout.LayoutParams
Link copied to clipboard
open fun generateDisplayHash(    p0: String,     p1: Rect?,     p2: Executor,     p3: DisplayHashResultCallback)
Link copied to clipboard
open override fun generateLayoutParams(p0: AttributeSet): FrameLayout.LayoutParams
open override fun generateLayoutParams(p0: ViewGroup.LayoutParams): ViewGroup.LayoutParams
Link copied to clipboard
open override fun getAccessibilityClassName(): CharSequence
Link copied to clipboard
open fun getAccessibilityDelegate(): View.AccessibilityDelegate
Link copied to clipboard
open fun getAccessibilityLiveRegion(): Int
Link copied to clipboard
open fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
Link copied to clipboard
open fun getAccessibilityPaneTitle(): CharSequence?
Link copied to clipboard
open fun getAccessibilityTraversalAfter(): Int
Link copied to clipboard
open fun getAccessibilityTraversalBefore(): Int
Link copied to clipboard
open fun getAlpha(): Float
Link copied to clipboard
open fun getAnimation(): Animation
Link copied to clipboard
open fun getAnimationMatrix(): Matrix?
Link copied to clipboard
open fun getApplicationWindowToken(): IBinder
Link copied to clipboard
open fun getAttributeResolutionStack(p0: Int): IntArray
Link copied to clipboard
open fun getAttributeSourceResourceMap(): MutableMap<Int, Int>
Link copied to clipboard
open fun getAutofillHints(): Array<String>?
Link copied to clipboard
fun getAutofillId(): AutofillId
Link copied to clipboard
open fun getAutofillType(): Int
Link copied to clipboard
open fun getAutofillValue(): AutofillValue?
Link copied to clipboard
open fun getBackground(): Drawable
Link copied to clipboard
open fun getBackgroundTintBlendMode(): BlendMode?
Link copied to clipboard
open fun getBackgroundTintList(): ColorStateList?
Link copied to clipboard
open fun getBackgroundTintMode(): PorterDuff.Mode?
Link copied to clipboard
open fun getBaseline(): Int
Link copied to clipboard
fun getBottom(): Int
Link copied to clipboard
open fun getBottomFadingEdgeStrength(): Float
Link copied to clipboard
open fun getBottomPaddingOffset(): Int
Link copied to clipboard
open fun getCameraDistance(): Float
Link copied to clipboard
open fun getChildAt(p0: Int): View
Link copied to clipboard
open fun getChildCount(): Int
Link copied to clipboard
fun getChildDrawingOrder(p0: Int): Int
open fun getChildDrawingOrder(p0: Int, p1: Int): Int
Link copied to clipboard
open fun getChildStaticTransformation(p0: View, p1: Transformation): Boolean
Link copied to clipboard
open override fun getChildVisibleRect(    p0: View,     p1: Rect,     p2: Point): Boolean
Link copied to clipboard
open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
Link copied to clipboard
open fun getClipChildren(): Boolean
Link copied to clipboard
fun getClipToOutline(): Boolean
Link copied to clipboard
open fun getClipToPadding(): Boolean
Link copied to clipboard
open fun getConsiderGoneChildrenWhenMeasuring(): Boolean
Link copied to clipboard
fun getContentCaptureSession(): ContentCaptureSession?
Link copied to clipboard
open fun getContentDescription(): CharSequence
Link copied to clipboard
fun getContext(): Context
Link copied to clipboard
open fun getContextMenuInfo(): ContextMenu.ContextMenuInfo
Link copied to clipboard
fun getDefaultFocusHighlightEnabled(): Boolean
Link copied to clipboard
open fun getDescendantFocusability(): Int
Link copied to clipboard
open fun getDisplay(): Display
Link copied to clipboard
fun getDrawableState(): IntArray
Link copied to clipboard
open fun getDrawingCache(): Bitmap
open fun getDrawingCache(p0: Boolean): Bitmap
Link copied to clipboard
open fun getDrawingCacheBackgroundColor(): Int
Link copied to clipboard
open fun getDrawingCacheQuality(): Int
Link copied to clipboard
open fun getDrawingRect(p0: Rect)
Link copied to clipboard
open fun getDrawingTime(): Long
Link copied to clipboard
open fun getElevation(): Float
Link copied to clipboard
open fun getExplicitStyle(): Int
Link copied to clipboard
open fun getFilterTouchesWhenObscured(): Boolean
Link copied to clipboard
open fun getFitsSystemWindows(): Boolean
Link copied to clipboard
open fun getFocusable(): Int
Link copied to clipboard
open fun getFocusables(p0: Int): ArrayList<View>
Link copied to clipboard
open fun getFocusedChild(): View
Link copied to clipboard
open fun getFocusedRect(p0: Rect)
Link copied to clipboard
open fun getForeground(): Drawable
Link copied to clipboard
open fun getForegroundGravity(): Int
Link copied to clipboard
open fun getForegroundTintBlendMode(): BlendMode?
Link copied to clipboard
open fun getForegroundTintList(): ColorStateList?
Link copied to clipboard
open fun getForegroundTintMode(): PorterDuff.Mode?
Link copied to clipboard
fun getGlobalVisibleRect(p0: Rect): Boolean
open fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
Link copied to clipboard
open fun getHandler(): Handler
Link copied to clipboard
fun getHasOverlappingRendering(): Boolean
Link copied to clipboard
fun getHeight(): Int
Link copied to clipboard
open fun getHitRect(p0: Rect)
Link copied to clipboard
open fun getHorizontalFadingEdgeLength(): Int
Link copied to clipboard
open fun getHorizontalScrollbarHeight(): Int
Link copied to clipboard
open fun getHorizontalScrollbarThumbDrawable(): Drawable?
Link copied to clipboard
open fun getHorizontalScrollbarTrackDrawable(): Drawable?
Link copied to clipboard
open fun getId(): Int
Link copied to clipboard
open fun getImportantForAccessibility(): Int
Link copied to clipboard
open fun getImportantForAutofill(): Int
Link copied to clipboard
open fun getImportantForContentCapture(): Int
Link copied to clipboard
open fun getKeepScreenOn(): Boolean
Link copied to clipboard
open fun getKeyDispatcherState(): KeyEvent.DispatcherState
Link copied to clipboard
open fun getLabelFor(): Int
Link copied to clipboard
open fun getLayerType(): Int
Link copied to clipboard
open fun getLayoutAnimation(): LayoutAnimationController
Link copied to clipboard
open fun getLayoutAnimationListener(): Animation.AnimationListener
Link copied to clipboard
open fun getLayoutDirection(): Int
Link copied to clipboard
open fun getLayoutMode(): Int
Link copied to clipboard
open fun getLayoutParams(): ViewGroup.LayoutParams
Link copied to clipboard
open fun getLayoutTransition(): LayoutTransition
Link copied to clipboard
fun getLeft(): Int
Link copied to clipboard
open fun getLeftFadingEdgeStrength(): Float
Link copied to clipboard
open fun getLeftPaddingOffset(): Int
Link copied to clipboard
fun getLocalVisibleRect(p0: Rect): Boolean
Link copied to clipboard
open fun getLocationInSurface(p0: IntArray)
Link copied to clipboard
open fun getLocationInWindow(p0: IntArray)
Link copied to clipboard
open fun getLocationOnScreen(p0: IntArray)
Link copied to clipboard
open fun getMatrix(): Matrix
Link copied to clipboard
open fun getMeasureAllChildren(): Boolean
Link copied to clipboard
fun getMeasuredHeight(): Int
Link copied to clipboard
fun getMeasuredHeightAndState(): Int
Link copied to clipboard
fun getMeasuredState(): Int
Link copied to clipboard
fun getMeasuredWidth(): Int
Link copied to clipboard
fun getMeasuredWidthAndState(): Int
Link copied to clipboard
open fun getMinimumHeight(): Int
Link copied to clipboard
open fun getMinimumWidth(): Int
Link copied to clipboard
open fun getNestedScrollAxes(): Int
Link copied to clipboard
open fun getNextClusterForwardId(): Int
Link copied to clipboard
open fun getNextFocusDownId(): Int
Link copied to clipboard
open fun getNextFocusForwardId(): Int
Link copied to clipboard
open fun getNextFocusLeftId(): Int
Link copied to clipboard
open fun getNextFocusRightId(): Int
Link copied to clipboard
open fun getNextFocusUpId(): Int
Link copied to clipboard
open fun getOnFocusChangeListener(): View.OnFocusChangeListener
Link copied to clipboard
open fun getOutlineAmbientShadowColor(): Int
Link copied to clipboard
open fun getOutlineProvider(): ViewOutlineProvider
Link copied to clipboard
open fun getOutlineSpotShadowColor(): Int
Link copied to clipboard
open override fun getOverlay(): ViewGroupOverlay
Link copied to clipboard
open fun getOverScrollMode(): Int
Link copied to clipboard
open fun getPaddingBottom(): Int
Link copied to clipboard
open fun getPaddingEnd(): Int
Link copied to clipboard
open fun getPaddingLeft(): Int
Link copied to clipboard
open fun getPaddingRight(): Int
Link copied to clipboard
open fun getPaddingStart(): Int
Link copied to clipboard
open fun getPaddingTop(): Int
Link copied to clipboard
fun getParent(): ViewParent
Link copied to clipboard
open fun getParentForAccessibility(): ViewParent
Link copied to clipboard
open fun getPersistentDrawingCache(): Int
Link copied to clipboard
open fun getPivotX(): Float
Link copied to clipboard
open fun getPivotY(): Float
Link copied to clipboard
open fun getPointerIcon(): PointerIcon
Link copied to clipboard
open fun getReceiveContentMimeTypes(): Array<String>?
Link copied to clipboard
open fun getResources(): Resources
Link copied to clipboard
fun getRevealOnFocusHint(): Boolean
Link copied to clipboard
fun getRight(): Int
Link copied to clipboard
open fun getRightFadingEdgeStrength(): Float
Link copied to clipboard
open fun getRightPaddingOffset(): Int
Link copied to clipboard
open fun getRootSurfaceControl(): AttachedSurfaceControl?
Link copied to clipboard
open fun getRootView(): View
Link copied to clipboard
open fun getRootWindowInsets(): WindowInsets
Link copied to clipboard
open fun getRotation(): Float
Link copied to clipboard
open fun getRotationX(): Float
Link copied to clipboard
open fun getRotationY(): Float
Link copied to clipboard
open fun getScaleX(): Float
Link copied to clipboard
open fun getScaleY(): Float
Link copied to clipboard
open fun getScrollBarDefaultDelayBeforeFade(): Int
Link copied to clipboard
open fun getScrollBarFadeDuration(): Int
Link copied to clipboard
open fun getScrollBarSize(): Int
Link copied to clipboard
open fun getScrollBarStyle(): Int
Link copied to clipboard
open fun getScrollCaptureHint(): Int
Link copied to clipboard
open fun getScrollIndicators(): Int
Link copied to clipboard
fun getScrollX(): Int
Link copied to clipboard
fun getScrollY(): Int
Link copied to clipboard
open fun getSolidColor(): Int
Link copied to clipboard
open fun getSourceLayoutResId(): Int
Link copied to clipboard
fun getStateDescription(): CharSequence?
Link copied to clipboard
open fun getStateListAnimator(): StateListAnimator
Link copied to clipboard
open fun getSuggestedMinimumHeight(): Int
Link copied to clipboard
open fun getSuggestedMinimumWidth(): Int
Link copied to clipboard
open fun getSystemGestureExclusionRects(): MutableList<Rect>
Link copied to clipboard
open fun getSystemUiVisibility(): Int
Link copied to clipboard
open fun getTag(): Any
open fun getTag(p0: Int): Any
Link copied to clipboard
open fun getTextAlignment(): Int
Link copied to clipboard
open fun getTextDirection(): Int
Link copied to clipboard
open fun getTooltipText(): CharSequence?
Link copied to clipboard
fun getTop(): Int
Link copied to clipboard
open fun getTopFadingEdgeStrength(): Float
Link copied to clipboard
open fun getTopPaddingOffset(): Int
Link copied to clipboard
open fun getTouchables(): ArrayList<View>
Link copied to clipboard
open fun getTouchDelegate(): TouchDelegate
Link copied to clipboard
open fun getTouchscreenBlocksFocus(): Boolean
Link copied to clipboard
open fun getTransitionAlpha(): Float
Link copied to clipboard
open fun getTransitionName(): String
Link copied to clipboard
open fun getTranslationX(): Float
Link copied to clipboard
open fun getTranslationY(): Float
Link copied to clipboard
open fun getTranslationZ(): Float
Link copied to clipboard
open fun getUniqueDrawingId(): Long
Link copied to clipboard
open fun getVerticalFadingEdgeLength(): Int
Link copied to clipboard
open fun getVerticalScrollbarPosition(): Int
Link copied to clipboard
open fun getVerticalScrollbarThumbDrawable(): Drawable?
Link copied to clipboard
open fun getVerticalScrollbarTrackDrawable(): Drawable?
Link copied to clipboard
open fun getVerticalScrollbarWidth(): Int
Link copied to clipboard
open fun getViewTranslationResponse(): ViewTranslationResponse?
Link copied to clipboard
open fun getViewTreeObserver(): ViewTreeObserver
Link copied to clipboard
open fun getVisibility(): Int
Link copied to clipboard
fun getWidth(): Int
Link copied to clipboard
open fun getWindowAttachCount(): Int
Link copied to clipboard
open fun getWindowId(): WindowId
Link copied to clipboard
open fun getWindowInsetsController(): WindowInsetsController?
Link copied to clipboard
open fun getWindowSystemUiVisibility(): Int
Link copied to clipboard
open fun getWindowToken(): IBinder
Link copied to clipboard
open fun getWindowVisibility(): Int
Link copied to clipboard
open fun getWindowVisibleDisplayFrame(p0: Rect)
Link copied to clipboard
open fun getX(): Float
Link copied to clipboard
open fun getY(): Float
Link copied to clipboard
open fun getZ(): Float
Link copied to clipboard
open fun hasExplicitFocusable(): Boolean
Link copied to clipboard
open override fun hasFocus(): Boolean
Link copied to clipboard
open fun hasFocusable(): Boolean
Link copied to clipboard
open fun hasNestedScrollingParent(): Boolean
Link copied to clipboard
open fun hasOnClickListeners(): Boolean
Link copied to clipboard
open fun hasOnLongClickListeners(): Boolean
Link copied to clipboard
open fun hasOverlappingRendering(): Boolean
Link copied to clipboard
open fun hasPointerCapture(): Boolean
Link copied to clipboard
open override fun hasTransientState(): Boolean
Link copied to clipboard
open fun hasWindowFocus(): Boolean
Link copied to clipboard
open fun indexOfChild(p0: View): Int
Link copied to clipboard
open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(    p0: Int,     p1: Int,     p2: Int,     p3: Int)
Link copied to clipboard
override fun invalidateChild(p0: View, p1: Rect)
Link copied to clipboard
open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
Link copied to clipboard
open override fun invalidateDrawable(p0: Drawable)
Link copied to clipboard
open fun invalidateOutline()
Link copied to clipboard
open fun isAccessibilityFocused(): Boolean
Link copied to clipboard
open fun isAccessibilityHeading(): Boolean
Link copied to clipboard
open fun isActivated(): Boolean
Link copied to clipboard
open fun isAlwaysDrawnWithCacheEnabled(): Boolean
Link copied to clipboard
open fun isAnimationCacheEnabled(): Boolean
Link copied to clipboard
open fun isAttachedToWindow(): Boolean
Link copied to clipboard
open fun isChildrenDrawingOrderEnabled(): Boolean
Link copied to clipboard
open fun isChildrenDrawnWithCacheEnabled(): Boolean
Link copied to clipboard
open fun isClickable(): Boolean
Link copied to clipboard
open fun isContextClickable(): Boolean
Link copied to clipboard
open fun isDirty(): Boolean
Link copied to clipboard
open fun isDrawingCacheEnabled(): Boolean
Link copied to clipboard
open fun isDuplicateParentStateEnabled(): Boolean
Link copied to clipboard
open fun isEnabled(): Boolean
Link copied to clipboard
fun isFocusable(): Boolean
Link copied to clipboard
fun isFocusableInTouchMode(): Boolean
Link copied to clipboard
open fun isFocused(): Boolean
Link copied to clipboard
fun isFocusedByDefault(): Boolean
Link copied to clipboard
open fun isForceDarkAllowed(): Boolean
Link copied to clipboard
open fun isHapticFeedbackEnabled(): Boolean
Link copied to clipboard
open fun isHardwareAccelerated(): Boolean
Link copied to clipboard
open fun isHorizontalFadingEdgeEnabled(): Boolean
Link copied to clipboard
open fun isHorizontalScrollBarEnabled(): Boolean
Link copied to clipboard
open fun isHovered(): Boolean
Link copied to clipboard
open fun isImportantForAccessibility(): Boolean
Link copied to clipboard
fun isImportantForAutofill(): Boolean
Link copied to clipboard
fun isImportantForContentCapture(): Boolean
Link copied to clipboard
open fun isInEditMode(): Boolean
Link copied to clipboard
open fun isInLayout(): Boolean
Link copied to clipboard
open fun isInTouchMode(): Boolean
Link copied to clipboard
fun isKeyboardNavigationCluster(): Boolean
Link copied to clipboard
open fun isLaidOut(): Boolean
Link copied to clipboard
open fun isLayoutDirectionResolved(): Boolean
Link copied to clipboard
open fun isLayoutRequested(): Boolean
Link copied to clipboard
open fun isLayoutSuppressed(): Boolean
Link copied to clipboard
open fun isLongClickable(): Boolean
Link copied to clipboard
open fun isMotionEventSplittingEnabled(): Boolean
Link copied to clipboard
open fun isNestedScrollingEnabled(): Boolean
Link copied to clipboard
open fun isOpaque(): Boolean
Link copied to clipboard
open fun isPaddingOffsetRequired(): Boolean
Link copied to clipboard
open fun isPaddingRelative(): Boolean
Link copied to clipboard
open fun isPivotSet(): Boolean
Link copied to clipboard
open fun isPressed(): Boolean
Link copied to clipboard
open fun isSaveEnabled(): Boolean
Link copied to clipboard
open fun isSaveFromParentEnabled(): Boolean
Link copied to clipboard
open fun isScreenReaderFocusable(): Boolean
Link copied to clipboard
open fun isScrollbarFadingEnabled(): Boolean
Link copied to clipboard
open fun isScrollContainer(): Boolean
Link copied to clipboard
open fun isSelected(): Boolean
Link copied to clipboard
fun isShowingLayoutBounds(): Boolean
Link copied to clipboard
open fun isShown(): Boolean
Link copied to clipboard
open fun isSoundEffectsEnabled(): Boolean
Link copied to clipboard
fun isTemporarilyDetached(): Boolean
Link copied to clipboard
open fun isTextAlignmentResolved(): Boolean
Link copied to clipboard
open fun isTextDirectionResolved(): Boolean
Link copied to clipboard
open fun isTransitionGroup(): Boolean
Link copied to clipboard
open fun isVerticalFadingEdgeEnabled(): Boolean
Link copied to clipboard
open fun isVerticalScrollBarEnabled(): Boolean
Link copied to clipboard
open fun isVisibleToUserForAutofill(p0: Int): Boolean
Link copied to clipboard
open override fun jumpDrawablesToCurrentState()
Link copied to clipboard
open fun keyboardNavigationClusterSearch(p0: View, p1: Int): View
Link copied to clipboard
override fun layout(    p0: Int,     p1: Int,     p2: Int,     p3: Int)
Link copied to clipboard
fun measure(p0: Int, p1: Int)
Link copied to clipboard
open fun measureChild(    p0: View,     p1: Int,     p2: Int)
Link copied to clipboard
open fun measureChildren(p0: Int, p1: Int)
Link copied to clipboard
open fun measureChildWithMargins(    p0: View,     p1: Int,     p2: Int,     p3: Int,     p4: Int)
Link copied to clipboard
open override fun notifySubtreeAccessibilityStateChanged(    p0: View,     p1: View,     p2: Int)
Link copied to clipboard
fun offsetDescendantRectToMyCoords(p0: View, p1: Rect)
Link copied to clipboard
open fun offsetLeftAndRight(p0: Int)
Link copied to clipboard
fun offsetRectIntoDescendantCoords(p0: View, p1: Rect)
Link copied to clipboard
open fun offsetTopAndBottom(p0: Int)
Link copied to clipboard
open fun onAnimationEnd()
Link copied to clipboard
open fun onAnimationStart()
Link copied to clipboard
open fun onApplyWindowInsets(p0: WindowInsets): WindowInsets
Link copied to clipboard
open override fun onAttachedToWindow()
Link copied to clipboard
open fun onCancelPendingInputEvents()
Link copied to clipboard
open fun onCapturedPointerEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open fun onCheckIsTextEditor(): Boolean
Link copied to clipboard
open fun onConfigurationChanged(p0: Configuration)
Link copied to clipboard
open fun onCreateContextMenu(p0: ContextMenu)
Link copied to clipboard
open override fun onCreateDrawableState(p0: Int): IntArray
Link copied to clipboard
open fun onCreateInputConnection(p0: EditorInfo): InputConnection
Link copied to clipboard
open fun onCreateViewTranslationRequest(p0: IntArray, p1: Consumer<ViewTranslationRequest>)
Link copied to clipboard
open fun onCreateVirtualViewTranslationRequests(    p0: LongArray,     p1: IntArray,     p2: Consumer<ViewTranslationRequest>)
Link copied to clipboard
open override fun onDescendantInvalidated(p0: View, p1: View)
Link copied to clipboard
open override fun onDetachedFromWindow()
Link copied to clipboard
open fun onDisplayHint(p0: Int)
Link copied to clipboard
open fun onDragEvent(p0: DragEvent): Boolean
Link copied to clipboard
open fun onDraw(p0: Canvas)
Link copied to clipboard
open fun onDrawForeground(p0: Canvas)
Link copied to clipboard
fun onDrawScrollBars(p0: Canvas)
Link copied to clipboard
open fun onFilterTouchEventForSecurity(p0: MotionEvent): Boolean
Link copied to clipboard
open fun onFinishInflate()
Link copied to clipboard
open fun onFinishTemporaryDetach()
Link copied to clipboard
open fun onFocusChanged(    p0: Boolean,     p1: Int,     p2: Rect?)
Link copied to clipboard
open fun onGenericMotionEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open fun onHoverChanged(p0: Boolean)
Link copied to clipboard
open fun onHoverEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open fun onInitializeAccessibilityEvent(p0: AccessibilityEvent)
Link copied to clipboard
open fun onInitializeAccessibilityNodeInfo(p0: AccessibilityNodeInfo)
Link copied to clipboard
open fun onInterceptHoverEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open fun onInterceptTouchEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onKeyMultiple(    p0: Int,     p1: Int,     p2: KeyEvent): Boolean
Link copied to clipboard
open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onLayout(    p0: Boolean,     p1: Int,     p2: Int,     p3: Int,     p4: Int)
Link copied to clipboard
open override fun onMeasure(p0: Int, p1: Int)
Link copied to clipboard
open override fun onNestedFling(    p0: View,     p1: Float,     p2: Float,     p3: Boolean): Boolean
Link copied to clipboard
open override fun onNestedPreFling(    p0: View,     p1: Float,     p2: Float): Boolean
Link copied to clipboard
open override fun onNestedPrePerformAccessibilityAction(    p0: View,     p1: Int,     p2: Bundle): Boolean
Link copied to clipboard
open override fun onNestedPreScroll(    p0: View,     p1: Int,     p2: Int,     p3: IntArray)
Link copied to clipboard
open override fun onNestedScroll(    p0: View,     p1: Int,     p2: Int,     p3: Int,     p4: Int)
Link copied to clipboard
open override fun onNestedScrollAccepted(    p0: View,     p1: View,     p2: Int)
Link copied to clipboard
open fun onOverScrolled(    p0: Int,     p1: Int,     p2: Boolean,     p3: Boolean)
Link copied to clipboard
open fun onPointerCaptureChange(p0: Boolean)
Link copied to clipboard
open fun onPopulateAccessibilityEvent(p0: AccessibilityEvent)
Link copied to clipboard
open fun onProvideAutofillStructure(p0: ViewStructure, p1: Int)
Link copied to clipboard
open fun onProvideAutofillVirtualStructure(p0: ViewStructure, p1: Int)
Link copied to clipboard
open fun onProvideContentCaptureStructure(p0: ViewStructure, p1: Int)
Link copied to clipboard
open fun onProvideStructure(p0: ViewStructure)
Link copied to clipboard
open fun onProvideVirtualStructure(p0: ViewStructure)
Link copied to clipboard
open fun onReceiveContent(p0: ContentInfo): ContentInfo?
Link copied to clipboard
open fun onRequestFocusInDescendants(p0: Int, p1: Rect): Boolean
Link copied to clipboard
open fun onRequestSendAccessibilityEvent(p0: View, p1: AccessibilityEvent): Boolean
Link copied to clipboard
open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
Link copied to clipboard
open fun onRestoreInstanceState(p0: Parcelable)
Link copied to clipboard
open fun onRtlPropertiesChanged(p0: Int)
Link copied to clipboard
open fun onSaveInstanceState(): Parcelable?
Link copied to clipboard
open fun onScreenStateChanged(p0: Int)
Link copied to clipboard
open fun onScrollCaptureSearch(    p0: Rect,     p1: Point,     p2: Consumer<ScrollCaptureTarget>)
Link copied to clipboard
open fun onScrollChanged(    p0: Int,     p1: Int,     p2: Int,     p3: Int)
Link copied to clipboard
open fun onSetAlpha(p0: Int): Boolean
Link copied to clipboard
open fun onSizeChanged(    p0: Int,     p1: Int,     p2: Int,     p3: Int)
Link copied to clipboard
open override fun onStartNestedScroll(    p0: View,     p1: View,     p2: Int): Boolean
Link copied to clipboard
open fun onStartTemporaryDetach()
Link copied to clipboard
open override fun onStopNestedScroll(p0: View)
Link copied to clipboard
open fun onTouchEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open fun onTrackballEvent(p0: MotionEvent): Boolean
Link copied to clipboard
open fun onViewAdded(p0: View)
Link copied to clipboard
open fun onViewRemoved(p0: View)
Link copied to clipboard
open fun onViewTranslationResponse(p0: ViewTranslationResponse)
Link copied to clipboard
Link copied to clipboard
open fun onVisibilityAggregated(p0: Boolean)
Link copied to clipboard
open fun onVisibilityChanged(p0: View, p1: Int)
Link copied to clipboard
open fun onWindowFocusChanged(p0: Boolean)
Link copied to clipboard
open fun onWindowSystemUiVisibilityChanged(p0: Int)
Link copied to clipboard
open fun onWindowVisibilityChanged(p0: Int)
Link copied to clipboard
open fun overScrollBy(    p0: Int,     p1: Int,     p2: Int,     p3: Int,     p4: Int,     p5: Int,     p6: Int,     p7: Int,     p8: Boolean): Boolean
Link copied to clipboard
open fun performAccessibilityAction(p0: Int, p1: Bundle): Boolean
Link copied to clipboard
open fun performClick(): Boolean
Link copied to clipboard
open fun performContextClick(): Boolean
open fun performContextClick(p0: Float, p1: Float): Boolean
Link copied to clipboard
open fun performHapticFeedback(p0: Int): Boolean
open fun performHapticFeedback(p0: Int, p1: Int): Boolean
Link copied to clipboard
open fun performLongClick(): Boolean
open fun performLongClick(p0: Float, p1: Float): Boolean
Link copied to clipboard