Maneuver

class Maneuver

Data structure that holds information about a maneuver.

Functions

equals
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open operator override fun equals(other: Any?): Boolean
Regenerate whenever a change is made
hashCode
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open override fun hashCode(): Int
Regenerate whenever a change is made
toString
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open fun toString(): String

Properties

laneGuidance
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val laneGuidance: Lane? = null
Lane
maneuverPoint
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val maneuverPoint: Point
Point
primary
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val primary: PrimaryManeuver
PrimaryManeuver
secondary
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val secondary: SecondaryManeuver? = null
SecondaryManeuver
stepDistance
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val stepDistance: StepDistance
StepDistance
sub
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val sub: SubManeuver? = null
SubManeuver