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Animated TextureView

Apply ViewAnimation on a TextureView.
Android Examples App Available

This example code is part of the Maps SDK for Android Examples App, a working Android project available on GitHub. Android developers are encouraged to run the examples app locally to interact with this example in an emulator and explore other features of the Maps SDK.

See our Run the Maps SDK for Android Examples App tutorial for step-by-step instructions.

TextureViewAnimateActivity.kt
package com.mapbox.maps.testapp.examples

import android.animation.ObjectAnimator
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import androidx.appcompat.app.AppCompatActivity
import com.mapbox.geojson.Point
import com.mapbox.maps.*
import com.mapbox.maps.plugin.animation.MapAnimationOptions.Companion.mapAnimationOptions
import com.mapbox.maps.plugin.animation.camera
import com.mapbox.maps.testapp.databinding.ActivityTextureViewBinding

/**
* Example of applying animation to a map which renders to TextureView.
*/
class TextureViewAnimateActivity : AppCompatActivity() {

private val handler: Handler = Handler(Looper.getMainLooper())
private lateinit var animation: ObjectAnimator

private val places: Array<Point> = arrayOf(
Point.fromLngLat(-122.4194, 37.7749), // SF
Point.fromLngLat(-77.0369, 38.9072), // DC
Point.fromLngLat(4.8952, 52.3702), // AMS
Point.fromLngLat(24.9384, 60.1699), // HEL
Point.fromLngLat(-74.2236, -13.1639), // AYA
Point.fromLngLat(13.4050, 52.5200), // BER
Point.fromLngLat(77.5946, 12.9716), // BAN
Point.fromLngLat(121.4737, 31.2304), // SHA
Point.fromLngLat(27.56667, 53.9) // MSK
)

override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val binding = ActivityTextureViewBinding.inflate(layoutInflater)
setContentView(binding.root)

binding.mapView.mapboxMap.loadStyle(Style.STANDARD)
val cameraPlugin = binding.mapView.camera

for (i in places.indices) {
handler.postDelayed(
{
cameraPlugin.flyTo(
CameraOptions.Builder()
.center(places[i])
.zoom(14.0 - i)
.build(),
mapAnimationOptions { duration(DURATION_MS) }
)
},
i * DURATION_MS
)
}

// Animate the map view
animation = ObjectAnimator.ofFloat(
binding.mapView,
"rotationY",
0.0f,
360f
).apply {
duration = 5_000L
repeatCount = ObjectAnimator.INFINITE
start()
}
}

override fun onDestroy() {
super.onDestroy()
animation.cancel()
handler.removeCallbacksAndMessages(null)
}

companion object {
private const val DURATION_MS = 10_000L
}
}
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