Rain
The experimental Rain API to render rain effect on the map.
Constructors
Functions
Bind rain to the map controller.
Thinning factor of rain particles from center. 0 - no thinning. 1 - maximal central area thinning. Default value: 1. Value range: 0, 1
Set the CenterThinning property transition options.
DSL for centerThinningTransition.
Default value: "#ffffff".
Set the Color property transition options.
DSL for colorTransition.
Rain particles density. Default value: 1. Value range: 0, 1
Set the Density property transition options.
DSL for densityTransition.
Main rain particles direction. Heading & pitch Default value: 0,80. Value range: 0, 360
Set the Direction property transition options.
DSL for directionTransition.
Rain particles movement factor. Default value: 1. Value range: 0, 1
Set the Intensity property transition options.
DSL for intensityTransition.
Rain particles opacity. Default value: 1. Value range: 0, 1
Set the Opacity property transition options.
DSL for opacityTransition.
Rain vignette screen-space effect. Default value: 0. Value range: 0, 1
Set the Vignette property transition options.
DSL for vignetteTransition.