Raster Layer Dsl
This Interface contains all the functions that will be exposed to Koltin DSL.
Separated the DSL receiver class to this interface to avoid IDE code suggestion for property getters.
Functions
The maximum zoom level for the layer. At zoom levels equal to or greater than the maxzoom, the layer will be hidden.
The minimum zoom level for the layer. At zoom levels less than the minzoom, the layer will be hidden.
Displayed band of raster array source layer. Defaults to the first band if not set.
Increase or reduce the brightness of the image. The value is the maximum brightness. Default value: 1. Value range: 0, 1
Increase or reduce the brightness of the image. The value is the maximum brightness. Default value: 1. Value range: 0, 1
Increase or reduce the brightness of the image. The value is the minimum brightness. Default value: 0. Value range: 0, 1
Increase or reduce the brightness of the image. The value is the minimum brightness. Default value: 0. Value range: 0, 1
Defines a color map by which to colorize a raster layer, parameterized by the ["raster-value"]
expression and evaluated at 256 uniformly spaced steps over the range specified by raster-color-range
.
When raster-color
is active, specifies the combination of source RGB channels used to compute the raster value. Computed using the equation mix.r - src.r + mix.g - src.g + mix.b - src.b + mix.a
. The first three components specify the mix of source red, green, and blue channels, respectively. The fourth component serves as a constant offset and is -not- multipled by source alpha. Source alpha is instead carried through and applied as opacity to the colorized result. Default value corresponds to RGB luminosity. Default value: 0.2126,0.7152,0.0722,0.
When raster-color
is active, specifies the combination of source RGB channels used to compute the raster value. Computed using the equation mix.r - src.r + mix.g - src.g + mix.b - src.b + mix.a
. The first three components specify the mix of source red, green, and blue channels, respectively. The fourth component serves as a constant offset and is -not- multipled by source alpha. Source alpha is instead carried through and applied as opacity to the colorized result. Default value corresponds to RGB luminosity. Default value: 0.2126,0.7152,0.0722,0.
When raster-color
is active, specifies the range over which raster-color
is tabulated. Units correspond to the computed raster value via raster-color-mix
. For rasterarray
sources, if raster-color-range
is unspecified, the source's stated data range is used.
When raster-color
is active, specifies the range over which raster-color
is tabulated. Units correspond to the computed raster value via raster-color-mix
. For rasterarray
sources, if raster-color-range
is unspecified, the source's stated data range is used.
Increase or reduce the contrast of the image. Default value: 0. Value range: -1, 1
Increase or reduce the contrast of the image. Default value: 0. Value range: -1, 1
Specifies an uniform elevation from the ground, in meters. Default value: 0. Minimum value: 0.
Specifies an uniform elevation from the ground, in meters. Default value: 0. Minimum value: 0.
Controls the intensity of light emitted on the source features. Default value: 0. Minimum value: 0.
Controls the intensity of light emitted on the source features. Default value: 0. Minimum value: 0.
Fade duration when a new tile is added. Default value: 300. Minimum value: 0.
Rotates hues around the color wheel. Default value: 0.
Rotates hues around the color wheel. Default value: 0.
The opacity at which the image will be drawn. Default value: 1. Value range: 0, 1
The opacity at which the image will be drawn. Default value: 1. Value range: 0, 1
The resampling/interpolation method to use for overscaling, also known as texture magnification filter Default value: "linear".
Increase or reduce the saturation of the image. Default value: 0. Value range: -1, 1
Increase or reduce the saturation of the image. Default value: 0. Value range: -1, 1
The slot this layer is assigned to. If specified, and a slot with that name exists, it will be placed at that position in the layer order.
A source layer is an individual layer of data within a vector source. A vector source can have multiple source layers.
Whether this layer is displayed.