CustomLayerRenderConfiguration

Note! This is an experimental feature. It can be changed or removed in future versions. CustomLayerHost declares, by returning this from CustomLayerHost's prerender, what kind of rendering it intends to do in the very next frame. If there is need for rendering to tile textures, declare if all tiles need to be re-rendered because e.g. underlying data changed.

Types

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class Builder

Functions

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open fun equals(object: Any): Boolean
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open fun hashCode(): Int
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open fun toString(): String

Properties

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