MapIdle

The `map` has entered the idle state. The `map` is idle when there are no ongoing animations, transitions and the `map` has rendered all requested non-volatile tiles (e.g., live traffic tiles). The event will not be emitted if `setUserAnimationInProgress` and / or `setGestureInProgress` is set to `true`. The `MapIdle` will also be emitted after expired resources are re-fetched and `map` re-renders the new data.

Constructors

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open fun MapIdle(@NonNull timestamp: Date)

Functions

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open fun equals(object: Any): Boolean
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open fun hashCode(): Int
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open fun toString(): String

Properties

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Extensions

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Extension function to map the newly introduced event to the legacy one.