Package-level declarations

Types

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Define the background shape for Point of Interest labels style import config for MapboxStandardStyle.

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The base state holder for the Standard Style.

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The state holder for the base MapboxStandardStyle's &MapboxStandardSatelliteStyle's configurations.

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Define the color mode for Point of Interest labels style import config for MapboxStandardStyle.

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data class LightPresetValue(val value: Value)

Define the lightPreset style import config for MapboxStandardStyle.

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The state holder for the StandardSatelliteState's configurations.

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Experimental state holder for the Mapbox Standard Satellite Style.

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The state holder for the StandardState's configurations.

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Experimental state holder for the Mapbox Standard Style.

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data class ThemeValue(val value: Value)

Define the theme style import config for MapboxStandardStyle.

Functions

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fun MapboxStandardSatelliteStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, standardSatelliteStyleState: StandardSatelliteStyleState = rememberStandardSatelliteStyleState())

The convenient composable function to set a Mapbox Standard Satellite style. to the map, with available slots and comprehensive config options.

fun MapboxStandardSatelliteStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, projection: Projection = Projection.INITIAL, atmosphereState: AtmosphereState = remember { AtmosphereState() }, terrainState: TerrainState = TerrainState.INITIAL, lightsState: LightsState = LightsState.INITIAL, styleTransition: TransitionOptions = remember { transition { } }, standardSatelliteStyleConfigurationState: StandardSatelliteStyleConfigurationState = remember { StandardSatelliteStyleConfigurationState() })
fun MapboxStandardSatelliteStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, projection: Projection = Projection.INITIAL, atmosphereState: AtmosphereState = remember { AtmosphereState() }, terrainState: TerrainState = TerrainState.INITIAL, lightsState: LightsState = LightsState.INITIAL, styleTransition: TransitionOptions = remember { transition { } }, init: StandardSatelliteStyleConfigurationState.() -> Unit)
fun MapboxStandardSatelliteStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, projection: Projection = Projection.INITIAL, atmosphereState: AtmosphereState = remember { AtmosphereState() }, terrainState: TerrainState = TerrainState.INITIAL, lightsState: LightsState = LightsState.INITIAL, styleTransition: TransitionOptions = remember { transition { } }, styleInteractionsState: StyleInteractionsState? = null, standardSatelliteStyleConfigurationState: StandardSatelliteStyleConfigurationState = remember { StandardSatelliteStyleConfigurationState() })
fun MapboxStandardSatelliteStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, projection: Projection = Projection.INITIAL, atmosphereState: AtmosphereState = remember { AtmosphereState() }, terrainState: TerrainState = TerrainState.INITIAL, lightsState: LightsState = LightsState.INITIAL, styleTransition: TransitionOptions = remember { transition { } }, styleInteractionsState: StyleInteractionsState? = null, init: StandardSatelliteStyleConfigurationState.() -> Unit)

The convenient composable function to set a Mapbox Standard Satellite style to the map, with available slots and config options.

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fun MapboxStandardStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, standardStyleState: StandardStyleState = rememberStandardStyleState())

The convenient composable function to set a Mapbox Standard is a general-purpose style with 3D visualization. to the map, with available slots and comprehensive config options.

fun MapboxStandardStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, projection: Projection = Projection.INITIAL, atmosphereState: AtmosphereState = remember { AtmosphereState() }, terrainState: TerrainState = TerrainState.INITIAL, lightsState: LightsState = LightsState.INITIAL, styleTransition: TransitionOptions = remember { transition { } }, standardStyleConfigurationState: StandardStyleConfigurationState = remember { StandardStyleConfigurationState() })
fun MapboxStandardStyle(styleImportsContent: StyleImportsScope.() -> Unit? = null, topSlot: () -> Unit? = null, middleSlot: () -> Unit? = null, bottomSlot: () -> Unit? = null, projection: Projection = Projection.INITIAL, atmosphereState: AtmosphereState = remember { AtmosphereState() }, terrainState: TerrainState = TerrainState.INITIAL, lightsState: LightsState = LightsState.INITIAL, styleTransition: TransitionOptions = remember { transition { } }, init: StandardStyleConfigurationState.() -> Unit)

The convenient composable function to set a Mapbox Standard style to the map, with available slots and config options.

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Create and remember a StandardSatelliteStyleState with init block.

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inline fun rememberStandardStyleState(crossinline init: StandardStyleState.() -> Unit = {}): StandardStyleState

Create and remember a StandardStyleState with init block.