SkyLayer

class SkyLayer(val layerId: String) : Layer, SkyLayerDsl

A spherical dome around the map that is always rendered behind all other layers.

Warning: As of v10.6.0, Atmosphere is the preferred method for atmospheric styling. Sky layer is not supported by the globe projection, and will be phased out in future major release.

See also

Parameters

layerId

the ID of the layer

Constructors

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fun SkyLayer(layerId: String)

Types

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object Companion

Static variables and methods.

Functions

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fun bindTo(delegate: MapboxStyleManager)

Bind the layer to the Style.

open override fun bindTo(delegate: MapboxStyleManager, position: LayerPosition?)

Bind the layer to the map controller.

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open override fun filter(filter: Expression): SkyLayer

A filter is a property at the layer level that determines which features should be rendered in a style layer.

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open override fun maxZoom(maxZoom: Double): SkyLayer

The maximum zoom level for the layer. At zoom levels equal to or greater than the maxzoom, the layer will be hidden.

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open override fun minZoom(minZoom: Double): SkyLayer

The minimum zoom level for the layer. At zoom levels less than the minzoom, the layer will be hidden.

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open override fun skyAtmosphereColor(skyAtmosphereColor: Expression): SkyLayer
open override fun skyAtmosphereColor(@ColorInt skyAtmosphereColor: Int): SkyLayer
open override fun skyAtmosphereColor(skyAtmosphereColor: String): SkyLayer

A color used to tweak the main atmospheric scattering coefficients. Using white applies the default coefficients giving the natural blue color to the atmosphere. This color affects how heavily the corresponding wavelength is represented during scattering. The alpha channel describes the density of the atmosphere, with 1 maximum density and 0 no density.

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open override fun skyAtmosphereHaloColor(skyAtmosphereHaloColor: Expression): SkyLayer
open override fun skyAtmosphereHaloColor(@ColorInt skyAtmosphereHaloColor: Int): SkyLayer
open override fun skyAtmosphereHaloColor(skyAtmosphereHaloColor: String): SkyLayer

A color applied to the atmosphere sun halo. The alpha channel describes how strongly the sun halo is represented in an atmosphere sky layer.

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open override fun skyAtmosphereSun(skyAtmosphereSun: Expression): SkyLayer
open override fun skyAtmosphereSun(skyAtmosphereSun: List<Double>): SkyLayer

Position of the sun center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the sun relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the sun, where 0 degree is directly above, at zenith, and 90 degree at the horizon. When this property is ommitted, the sun center is directly inherited from the light position.

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open override fun skyAtmosphereSunIntensity(skyAtmosphereSunIntensity: Expression): SkyLayer
open override fun skyAtmosphereSunIntensity(skyAtmosphereSunIntensity: Double): SkyLayer

Intensity of the sun as a light source in the atmosphere (on a scale from 0 to a 100). Setting higher values will brighten up the sky.

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open override fun skyGradient(skyGradient: Expression): SkyLayer

Defines a radial color gradient with which to color the sky. The color values can be interpolated with an expression using sky-radial-progress. The range 0, 1 for the interpolant covers a radial distance (in degrees) of 0, `sky-gradient-radius` centered at the position specified by sky-gradient-center.

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open override fun skyGradientCenter(skyGradientCenter: Expression): SkyLayer
open override fun skyGradientCenter(skyGradientCenter: List<Double>): SkyLayer

Position of the gradient center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the gradient center relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the gradient center, where 0 degree is directly above, at zenith, and 90 degree at the horizon.

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open override fun skyGradientRadius(skyGradientRadius: Expression): SkyLayer
open override fun skyGradientRadius(skyGradientRadius: Double): SkyLayer

The angular distance (measured in degrees) from sky-gradient-center up to which the gradient extends. A value of 180 causes the gradient to wrap around to the opposite direction from sky-gradient-center.

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open override fun skyOpacity(skyOpacity: Expression): SkyLayer
open override fun skyOpacity(skyOpacity: Double): SkyLayer

The opacity of the entire sky layer.

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open override fun skyOpacityTransition(options: StyleTransition): SkyLayer

Set the SkyOpacity property transition options

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open override fun skyType(skyType: Expression): SkyLayer
open override fun skyType(skyType: SkyType): SkyLayer

The type of the sky

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open override fun slot(slot: String): SkyLayer

The slot this layer is assigned to. If specified, and a slot with that name exists, it will be placed at that position in the layer order.

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open override fun visibility(visibility: Expression): SkyLayer
open override fun visibility(visibility: Visibility): SkyLayer

Whether this layer is displayed.

Properties

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A filter is a property at the layer level that determines which features should be rendered in a style layer.

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open override val layerId: String
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open override val maxZoom: Double?

The maximum zoom level for the layer. At zoom levels equal to or greater than the maxzoom, the layer will be hidden.

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open override val minZoom: Double?

The minimum zoom level for the layer. At zoom levels less than the minzoom, the layer will be hidden.

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A color used to tweak the main atmospheric scattering coefficients. Using white applies the default coefficients giving the natural blue color to the atmosphere. This color affects how heavily the corresponding wavelength is represented during scattering. The alpha channel describes the density of the atmosphere, with 1 maximum density and 0 no density.

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A color used to tweak the main atmospheric scattering coefficients. Using white applies the default coefficients giving the natural blue color to the atmosphere. This color affects how heavily the corresponding wavelength is represented during scattering. The alpha channel describes the density of the atmosphere, with 1 maximum density and 0 no density.

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A color used to tweak the main atmospheric scattering coefficients. Using white applies the default coefficients giving the natural blue color to the atmosphere. This color affects how heavily the corresponding wavelength is represented during scattering. The alpha channel describes the density of the atmosphere, with 1 maximum density and 0 no density.

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A color applied to the atmosphere sun halo. The alpha channel describes how strongly the sun halo is represented in an atmosphere sky layer.

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A color applied to the atmosphere sun halo. The alpha channel describes how strongly the sun halo is represented in an atmosphere sky layer.

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A color applied to the atmosphere sun halo. The alpha channel describes how strongly the sun halo is represented in an atmosphere sky layer.

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Position of the sun center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the sun relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the sun, where 0 degree is directly above, at zenith, and 90 degree at the horizon. When this property is ommitted, the sun center is directly inherited from the light position.

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Position of the sun center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the sun relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the sun, where 0 degree is directly above, at zenith, and 90 degree at the horizon. When this property is ommitted, the sun center is directly inherited from the light position.

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Intensity of the sun as a light source in the atmosphere (on a scale from 0 to a 100). Setting higher values will brighten up the sky.

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Intensity of the sun as a light source in the atmosphere (on a scale from 0 to a 100). Setting higher values will brighten up the sky.

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Defines a radial color gradient with which to color the sky. The color values can be interpolated with an expression using sky-radial-progress. The range 0, 1 for the interpolant covers a radial distance (in degrees) of 0, `sky-gradient-radius` centered at the position specified by sky-gradient-center.

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Position of the gradient center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the gradient center relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the gradient center, where 0 degree is directly above, at zenith, and 90 degree at the horizon.

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Position of the gradient center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the gradient center relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the gradient center, where 0 degree is directly above, at zenith, and 90 degree at the horizon.

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The angular distance (measured in degrees) from sky-gradient-center up to which the gradient extends. A value of 180 causes the gradient to wrap around to the opposite direction from sky-gradient-center.

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The angular distance (measured in degrees) from sky-gradient-center up to which the gradient extends. A value of 180 causes the gradient to wrap around to the opposite direction from sky-gradient-center.

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The opacity of the entire sky layer.

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The opacity of the entire sky layer.

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Transition options for SkyOpacity.

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The type of the sky

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The type of the sky

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open override val slot: String?

The slot this layer is assigned to. If specified, and a slot with that name exists, it will be placed at that position in the layer order.

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open override val visibility: Visibility?

Whether this layer is displayed.

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Whether this layer is displayed.

Extensions

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Get the persistent property as Boolean.