Package-level declarations

Types

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The base state holder for the Standard Style.

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The state holder for the base MapboxStandardStyle's &MapboxStandardSatelliteStyle's configurations.

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Experimental state holder for the Mapbox Standard Style.

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data class LightPresetValue(val value: Value)

Define the lightPreset style import config for MapboxStandardStyle.

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data class ThemeValue(val value: Value)

Define the Theme style import config for MapboxStandardStyle.

Functions

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fun MapboxStandardSatelliteStyle(    styleImportsContent: @Composable StyleImportsScope.() -> Unit? = null,     topSlot: @Composable () -> Unit? = null,     middleSlot: @Composable () -> Unit? = null,     bottomSlot: @Composable () -> Unit? = null,     projection: Projection = Projection.INITIAL,     atmosphereState: AtmosphereState = remember { AtmosphereState() },     terrainState: TerrainState = TerrainState.INITIAL,     lightsState: LightsState = LightsState.INITIAL,     styleTransition: TransitionOptions = remember { transition { } },     standardSatelliteStyleConfigurationState: StandardSatelliteStyleConfigurationState = remember { StandardSatelliteStyleConfigurationState() })
fun MapboxStandardSatelliteStyle(    styleImportsContent: @Composable StyleImportsScope.() -> Unit? = null,     topSlot: @Composable () -> Unit? = null,     middleSlot: @Composable () -> Unit? = null,     bottomSlot: @Composable () -> Unit? = null,     projection: Projection = Projection.INITIAL,     atmosphereState: AtmosphereState = remember { AtmosphereState() },     terrainState: TerrainState = TerrainState.INITIAL,     lightsState: LightsState = LightsState.INITIAL,     styleTransition: TransitionOptions = remember { transition { } },     init: StandardSatelliteStyleConfigurationState.() -> Unit)

The convenient composable function to set a Mapbox Standard Satellite style to the map, with available slots and config options.

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fun MapboxStandardStyle(    styleImportsContent: @Composable StyleImportsScope.() -> Unit? = null,     topSlot: @Composable () -> Unit? = null,     middleSlot: @Composable () -> Unit? = null,     bottomSlot: @Composable () -> Unit? = null,     projection: Projection = Projection.INITIAL,     atmosphereState: AtmosphereState = remember { AtmosphereState() },     terrainState: TerrainState = TerrainState.INITIAL,     lightsState: LightsState = LightsState.INITIAL,     styleTransition: TransitionOptions = remember { transition { } },     standardStyleConfigurationState: StandardStyleConfigurationState = remember { StandardStyleConfigurationState() })
fun MapboxStandardStyle(    styleImportsContent: @Composable StyleImportsScope.() -> Unit? = null,     topSlot: @Composable () -> Unit? = null,     middleSlot: @Composable () -> Unit? = null,     bottomSlot: @Composable () -> Unit? = null,     projection: Projection = Projection.INITIAL,     atmosphereState: AtmosphereState = remember { AtmosphereState() },     terrainState: TerrainState = TerrainState.INITIAL,     lightsState: LightsState = LightsState.INITIAL,     styleTransition: TransitionOptions = remember { transition { } },     init: StandardStyleConfigurationState.() -> Unit)

The convenient composable function to set a Mapbox Standard style to the map, with available slots and config options.

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fun MapboxStandardStyleExperimental(    styleImportsContent: @Composable StyleImportsScope.() -> Unit? = null,     topSlot: @Composable () -> Unit? = null,     middleSlot: @Composable () -> Unit? = null,     bottomSlot: @Composable () -> Unit? = null,     experimentalStandardStyleState: ExperimentalStandardStyleState = rememberExperimentalStandardStyleState())

The convenient composable function to set a Mapbox Standard style to the map, with available slots and config options.