Package-level declarations

Types

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enum Anchor : Enum<Anchor> , LayerProperty

Whether extruded geometries are lit relative to the map or viewport.

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Orientation of circle when map is pitched.

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enum CirclePitchScale : Enum<CirclePitchScale> , LayerProperty

Controls the scaling behavior of the circle when the map is pitched.

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Controls the frame of reference for circle-translate.

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Controls the frame of reference for fill-extrusion-translate.

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Controls the frame of reference for fill-translate.

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Direction of light source when map is rotated.

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enum IconAnchor : Enum<IconAnchor> , LayerProperty

Part of the icon placed closest to the anchor.

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Orientation of icon when map is pitched.

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In combination with symbol-placement, determines the rotation behavior of icons.

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enum IconTextFit : Enum<IconTextFit> , LayerProperty

Scales the icon to fit around the associated text.

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Controls the frame of reference for icon-translate.

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enum LineCap : Enum<LineCap> , LayerProperty

The display of line endings.

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enum LineJoin : Enum<LineJoin> , LayerProperty

The display of lines when joining.

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Controls the frame of reference for line-translate.

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enum ModelScaleMode : Enum<ModelScaleMode> , LayerProperty

Defines scaling mode. Only applies to location-indicator type layers.

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enum ModelType : Enum<ModelType> , LayerProperty

Defines rendering behavior of model in respect to other 3D scene objects.

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enum ProjectionName : Enum<ProjectionName> , LayerProperty

The name of the projection to be used for rendering the map.

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enum RasterResampling : Enum<RasterResampling> , LayerProperty

The resampling/interpolation method to use for overscaling, also known as texture magnification filter

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enum SkyType : Enum<SkyType> , LayerProperty

The type of the sky

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enum SymbolPlacement : Enum<SymbolPlacement> , LayerProperty

Label placement relative to its geometry.

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enum SymbolZOrder : Enum<SymbolZOrder> , LayerProperty

Determines whether overlapping symbols in the same layer are rendered in the order that they appear in the data source or by their y-position relative to the viewport. To control the order and prioritization of symbols otherwise, use symbol-sort-key.

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enum TextAnchor : Enum<TextAnchor> , LayerProperty

Part of the text placed closest to the anchor.

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enum TextJustify : Enum<TextJustify> , LayerProperty

Text justification options.

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Orientation of text when map is pitched.

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In combination with symbol-placement, determines the rotation behavior of the individual glyphs forming the text.

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enum TextTransform : Enum<TextTransform> , LayerProperty

Specifies how to capitalize text, similar to the CSS text-transform property.

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Controls the frame of reference for text-translate.

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enum TextWritingMode : Enum<TextWritingMode> , LayerProperty

The property allows control over a symbol's orientation. Note that the property values act as a hint, so that a symbol whose language doesn’t support the provided orientation will be laid out in its natural orientation. Example: English point symbol will be rendered horizontally even if array value contains single 'vertical' enum value. For symbol with point placement, the order of elements in an array define priority order for the placement of an orientation variant. For symbol with line placement, the default text writing mode is either 'horizontal', 'vertical' or 'vertical', 'horizontal', the order doesn't affect the placement.

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enum Visibility : Enum<Visibility> , LayerProperty

The visibility of a layer.