This Interface contains all the functions that will be exposed to Koltin DSL.
Separated the DSL receiver class to this interface to avoid IDE code suggestion for property getters.
A color used to tweak the main atmospheric scattering coefficients. Using white applies the default coefficients giving the natural blue color to the atmosphere. This color affects how heavily the corresponding wavelength is represented during scattering. The alpha channel describes the density of the atmosphere, with 1 maximum density and 0 no density.
A color applied to the atmosphere sun halo. The alpha channel describes how strongly the sun halo is represented in an atmosphere sky layer.
Position of the sun center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the sun relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the sun, where 0 degree is directly above, at zenith, and 90 degree at the horizon. When this property is ommitted, the sun center is directly inherited from the light position.
Intensity of the sun as a light source in the atmosphere (on a scale from 0 to a 100). Setting higher values will brighten up the sky.
Defines a radial color gradient with which to color the sky. The color values can be interpolated with an expression using
sky-radial-progress. The range 0, 1 for the interpolant covers a radial distance (in degrees) of 0, `sky-gradient-radius` centered at the position specified by
Position of the gradient center a azimuthal angle, p polar angle. The azimuthal angle indicates the position of the gradient center relative to 0 degree north, where degrees proceed clockwise. The polar angle indicates the height of the gradient center, where 0 degree is directly above, at zenith, and 90 degree at the horizon.
The angular distance (measured in degrees) from
sky-gradient-center up to which the gradient extends. A value of 180 causes the gradient to wrap around to the opposite direction from