Builder
class Builder
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Constructors
Functions
build
                          
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                        should
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                        open fun shouldRerenderTiles(shouldRerenderTiles: Boolean): CustomLayerRenderConfiguration.Builder
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Set to true only for frame when content has changed - when set to true, all the terrain render cache would get invalidated and redrawn, causing a drop in performance if invoked on every frame.
Properties
isRenderToTileSupported
                          
                    
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