Map Debug Options(android Jvm)
Options for enabling debugging features in a map.
Entries
Edges of tile boundaries are shown as thick, red lines to help diagnose tile clipping issues.
Each tile shows its tile coordinate (x/y/z) in the upper-left corner.
Each tile shows a timestamp indicating when it was loaded.
Edges of glyphs and symbols are shown as faint, green lines to help diagnose collision and label placement issues.
Each drawing operation is replaced by a translucent fill. Overlapping drawing operations appear more prominent to help diagnose overdrawing.
The stencil buffer is shown instead of the color buffer.
The depth buffer is shown instead of the color buffer.
Visualize residency of tiles in the render cache. Tile boundaries of cached tiles are rendered with green, tiles waiting for an update with yellow and tiles not in the cache with red.