ScaleBarImpl

Concrete implementation of ScaleBar.

class ScaleBarImpl : View, ScaleBar

Constructors

ScaleBarImpl
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Constructor with context.

fun ScaleBarImpl(context: Context)
ScaleBarImpl
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Constructor with context and attribute set.

fun ScaleBarImpl(context: Context, attrs: AttributeSet)
ScaleBarImpl
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Constructor with context, attribute set and defStyleAttr.

fun ScaleBarImpl(context: Context, attrs: AttributeSet, defStyleAttr: Int)

Types

Companion
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Static variables and methods.

object Companion

Functions

addChildrenForAccessibility
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open override fun addChildrenForAccessibility(p0: ArrayList<View>)
addExtraDataToAccessibilityNodeInfo
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open override fun addExtraDataToAccessibilityNodeInfo(p0: AccessibilityNodeInfo, p1: String, p2: Bundle?)
addFocusables
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open override fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
addKeyboardNavigationClusters
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open override fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
addOnAttachStateChangeListener
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open override fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
addOnLayoutChangeListener
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open override fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
addOnUnhandledKeyEventListener
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open override fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
addTouchables
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open override fun addTouchables(p0: ArrayList<View>)
animate
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open override fun animate(): ViewPropertyAnimator
announceForAccessibility
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open override fun announceForAccessibility(p0: CharSequence)
autofill
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open override fun autofill(p0: SparseArray<AutofillValue>)
open override fun autofill(p0: AutofillValue)
awakenScrollBars
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open override fun awakenScrollBars(): Boolean
open override fun awakenScrollBars(p0: Int): Boolean
open override fun awakenScrollBars(p0: Int, p1: Boolean): Boolean
bringToFront
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open override fun bringToFront()
buildDrawingCache
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open override fun buildDrawingCache()
open override fun buildDrawingCache(p0: Boolean)
buildLayer
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open override fun buildLayer()
callOnClick
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open override fun callOnClick(): Boolean
cancelDragAndDrop
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override fun cancelDragAndDrop()
cancelLongPress
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open override fun cancelLongPress()
cancelPendingInputEvents
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override fun cancelPendingInputEvents()
canResolveLayoutDirection
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open override fun canResolveLayoutDirection(): Boolean
canResolveTextAlignment
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open override fun canResolveTextAlignment(): Boolean
canResolveTextDirection
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open override fun canResolveTextDirection(): Boolean
canScrollHorizontally
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open override fun canScrollHorizontally(p0: Int): Boolean
canScrollVertically
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open override fun canScrollVertically(p0: Int): Boolean
checkInputConnectionProxy
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open override fun checkInputConnectionProxy(p0: View): Boolean
clearAnimation
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open override fun clearAnimation()
clearFocus
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open override fun clearFocus()
computeHorizontalScrollExtent
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open override fun computeHorizontalScrollExtent(): Int
computeHorizontalScrollOffset
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open override fun computeHorizontalScrollOffset(): Int
computeHorizontalScrollRange
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open override fun computeHorizontalScrollRange(): Int
computeScroll
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open override fun computeScroll()
computeSystemWindowInsets
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open override fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
computeVerticalScrollExtent
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open override fun computeVerticalScrollExtent(): Int
computeVerticalScrollOffset
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open override fun computeVerticalScrollOffset(): Int
computeVerticalScrollRange
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open override fun computeVerticalScrollRange(): Int
createAccessibilityNodeInfo
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open override fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
createContextMenu
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open override fun createContextMenu(p0: ContextMenu)
destroyDrawingCache
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open override fun destroyDrawingCache()
dispatchApplyWindowInsets
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open override fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
dispatchCapturedPointerEvent
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open override fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
dispatchConfigurationChanged
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open override fun dispatchConfigurationChanged(p0: Configuration)
dispatchDisplayHint
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open override fun dispatchDisplayHint(p0: Int)
dispatchDragEvent
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
dispatchDraw
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open override fun dispatchDraw(p0: Canvas)
dispatchDrawableHotspotChanged
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
dispatchFinishTemporaryDetach
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open override fun dispatchFinishTemporaryDetach()
dispatchGenericFocusedEvent
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open override fun dispatchGenericFocusedEvent(p0: MotionEvent): Boolean
dispatchGenericMotionEvent
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open override fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
dispatchGenericPointerEvent
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open override fun dispatchGenericPointerEvent(p0: MotionEvent): Boolean
dispatchHoverEvent
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open override fun dispatchHoverEvent(p0: MotionEvent): Boolean
dispatchKeyEvent
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
dispatchKeyEventPreIme
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
dispatchKeyShortcutEvent
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
dispatchNestedFling
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open override fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
dispatchNestedPreFling
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open override fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open override fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle): Boolean
dispatchNestedPreScroll
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open override fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
dispatchNestedScroll
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open override fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
dispatchPointerCaptureChanged
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
dispatchPopulateAccessibilityEvent
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open override fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
dispatchProvideAutofillStructure
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open override fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
dispatchProvideStructure
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open override fun dispatchProvideStructure(p0: ViewStructure)
dispatchRestoreInstanceState
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open override fun dispatchRestoreInstanceState(p0: SparseArray<Parcelable>)
dispatchSaveInstanceState
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open override fun dispatchSaveInstanceState(p0: SparseArray<Parcelable>)
dispatchSetActivated
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open override fun dispatchSetActivated(p0: Boolean)
dispatchSetPressed
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open override fun dispatchSetPressed(p0: Boolean)
dispatchSetSelected
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open override fun dispatchSetSelected(p0: Boolean)
dispatchStartTemporaryDetach
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open override fun dispatchStartTemporaryDetach()
dispatchSystemUiVisibilityChanged
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
dispatchTouchEvent
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
dispatchTrackballEvent
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open override fun dispatchTrackballEvent(p0: MotionEvent): Boolean
dispatchUnhandledMove
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
dispatchVisibilityChanged
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open override fun dispatchVisibilityChanged(p0: View, p1: Int)
dispatchWindowFocusChanged
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open override fun dispatchWindowFocusChanged(p0: Boolean)
dispatchWindowInsetsAnimationEnd
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open override fun dispatchWindowInsetsAnimationEnd(p0: WindowInsetsAnimation)
dispatchWindowInsetsAnimationPrepare
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open override fun dispatchWindowInsetsAnimationPrepare(p0: WindowInsetsAnimation)
dispatchWindowInsetsAnimationProgress
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open override fun dispatchWindowInsetsAnimationProgress(p0: WindowInsets, p1: MutableList<WindowInsetsAnimation>): WindowInsets
dispatchWindowSystemUiVisiblityChanged
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open override fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
dispatchWindowVisibilityChanged
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open override fun dispatchWindowVisibilityChanged(p0: Int)
draw
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open override fun draw(p0: Canvas)
drawableHotspotChanged
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open override fun drawableHotspotChanged(p0: Float, p1: Float)
drawableStateChanged
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open override fun drawableStateChanged()
equals
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open operator override fun equals(other: Any?): Boolean
findFocus
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open override fun findFocus(): View
findViewById
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override fun <T : View> findViewById(p0: Int): T
findViewsWithText
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
findViewWithTag
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override fun <T : View> findViewWithTag(p0: Any): T
fitSystemWindows
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open override fun fitSystemWindows(p0: Rect): Boolean
focusSearch
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open override fun focusSearch(p0: Int): View
forceHasOverlappingRendering
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open override fun forceHasOverlappingRendering(p0: Boolean)
forceLayout
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open override fun forceLayout()
getAccessibilityClassName
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open override fun getAccessibilityClassName(): CharSequence
getAccessibilityDelegate
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open override fun getAccessibilityDelegate(): View.AccessibilityDelegate
getAccessibilityLiveRegion
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open override fun getAccessibilityLiveRegion(): Int
getAccessibilityNodeProvider
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open override fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
getAccessibilityPaneTitle
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open override fun getAccessibilityPaneTitle(): CharSequence?
getAccessibilityTraversalAfter
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open override fun getAccessibilityTraversalAfter(): Int
getAccessibilityTraversalBefore
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open override fun getAccessibilityTraversalBefore(): Int
getAlpha
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open override fun getAlpha(): Float
getAnimation
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open override fun getAnimation(): Animation
getAnimationMatrix
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open override fun getAnimationMatrix(): Matrix?
getApplicationWindowToken
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open override fun getApplicationWindowToken(): IBinder
getAttributeResolutionStack
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open override fun getAttributeResolutionStack(p0: Int): IntArray
getAttributeSourceResourceMap
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open override fun getAttributeSourceResourceMap(): MutableMap<Int, Int>
getAutofillHints
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open override fun getAutofillHints(): Array<String>?
getAutofillId
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override fun getAutofillId(): AutofillId
getAutofillType
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open override fun getAutofillType(): Int
getAutofillValue
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open override fun getAutofillValue(): AutofillValue?
getBackground
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open override fun getBackground(): Drawable
getBackgroundTintBlendMode
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open override fun getBackgroundTintBlendMode(): BlendMode?
getBackgroundTintList
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open override fun getBackgroundTintList(): ColorStateList?
getBackgroundTintMode
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open override fun getBackgroundTintMode(): PorterDuff.Mode?
getBaseline
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open override fun getBaseline(): Int
getBottom
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override fun getBottom(): Int
getBottomFadingEdgeStrength
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open override fun getBottomFadingEdgeStrength(): Float
getBottomPaddingOffset
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open override fun getBottomPaddingOffset(): Int
getCameraDistance
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open override fun getCameraDistance(): Float
getClipBounds
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open override fun getClipBounds(): Rect
open override fun getClipBounds(p0: Rect): Boolean
getClipToOutline
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override fun getClipToOutline(): Boolean
getContentCaptureSession
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override fun getContentCaptureSession(): ContentCaptureSession?
getContentDescription
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open override fun getContentDescription(): CharSequence
getContext
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override fun getContext(): Context
getContextMenuInfo
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open override fun getContextMenuInfo(): ContextMenu.ContextMenuInfo
getDefaultFocusHighlightEnabled
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override fun getDefaultFocusHighlightEnabled(): Boolean
getDisplay
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open override fun getDisplay(): Display
getDrawableState
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override fun getDrawableState(): IntArray
getDrawingCache
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open override fun getDrawingCache(): Bitmap
open override fun getDrawingCache(p0: Boolean): Bitmap
getDrawingCacheBackgroundColor
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open override fun getDrawingCacheBackgroundColor(): Int
getDrawingCacheQuality
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open override fun getDrawingCacheQuality(): Int
getDrawingRect
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open override fun getDrawingRect(p0: Rect)
getDrawingTime
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open override fun getDrawingTime(): Long
getElevation
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open override fun getElevation(): Float
getExplicitStyle
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open override fun getExplicitStyle(): Int
getFilterTouchesWhenObscured
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open override fun getFilterTouchesWhenObscured(): Boolean
getFitsSystemWindows
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open override fun getFitsSystemWindows(): Boolean
getFocusable
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open override fun getFocusable(): Int
getFocusables
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open override fun getFocusables(p0: Int): ArrayList<View>
getFocusedRect
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open override fun getFocusedRect(p0: Rect)
getForeground
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open override fun getForeground(): Drawable
getForegroundGravity
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open override fun getForegroundGravity(): Int
getForegroundTintBlendMode
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open override fun getForegroundTintBlendMode(): BlendMode?
getForegroundTintList
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open override fun getForegroundTintList(): ColorStateList?
getForegroundTintMode
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open override fun getForegroundTintMode(): PorterDuff.Mode?
getGlobalVisibleRect
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override fun getGlobalVisibleRect(p0: Rect): Boolean
open override fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
getHandler
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open override fun getHandler(): Handler
getHasOverlappingRendering
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override fun getHasOverlappingRendering(): Boolean
getHeight
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override fun getHeight(): Int
getHitRect
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open override fun getHitRect(p0: Rect)
getHorizontalFadingEdgeLength
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open override fun getHorizontalFadingEdgeLength(): Int
getHorizontalScrollbarHeight
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open override fun getHorizontalScrollbarHeight(): Int
getHorizontalScrollbarThumbDrawable
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open override fun getHorizontalScrollbarThumbDrawable(): Drawable?
getHorizontalScrollbarTrackDrawable
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open override fun getHorizontalScrollbarTrackDrawable(): Drawable?
getId
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open override fun getId(): Int
getImportantForAccessibility
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open override fun getImportantForAccessibility(): Int
getImportantForAutofill
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open override fun getImportantForAutofill(): Int
getImportantForContentCapture
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open override fun getImportantForContentCapture(): Int
getKeepScreenOn
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open override fun getKeepScreenOn(): Boolean
getKeyDispatcherState
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open override fun getKeyDispatcherState(): KeyEvent.DispatcherState
getLabelFor
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open override fun getLabelFor(): Int
getLayerType
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open override fun getLayerType(): Int
getLayoutDirection
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open override fun getLayoutDirection(): Int
getLayoutParams
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open override fun getLayoutParams(): ViewGroup.LayoutParams
getLeft
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override fun getLeft(): Int
getLeftFadingEdgeStrength
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open override fun getLeftFadingEdgeStrength(): Float
getLeftPaddingOffset
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open override fun getLeftPaddingOffset(): Int
getLocalVisibleRect
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override fun getLocalVisibleRect(p0: Rect): Boolean
getLocationInSurface
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open override fun getLocationInSurface(p0: IntArray)
getLocationInWindow
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open override fun getLocationInWindow(p0: IntArray)
getLocationOnScreen
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open override fun getLocationOnScreen(p0: IntArray)
getMatrix
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open override fun getMatrix(): Matrix
getMeasuredHeight
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override fun getMeasuredHeight(): Int
getMeasuredHeightAndState
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override fun getMeasuredHeightAndState(): Int
getMeasuredState
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override fun getMeasuredState(): Int
getMeasuredWidth
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override fun getMeasuredWidth(): Int
getMeasuredWidthAndState
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override fun getMeasuredWidthAndState(): Int
getMinimumHeight
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open override fun getMinimumHeight(): Int
getMinimumWidth
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open override fun getMinimumWidth(): Int
getNextClusterForwardId
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open override fun getNextClusterForwardId(): Int
getNextFocusDownId
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open override fun getNextFocusDownId(): Int
getNextFocusForwardId
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open override fun getNextFocusForwardId(): Int
getNextFocusLeftId
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open override fun getNextFocusLeftId(): Int
getNextFocusRightId
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open override fun getNextFocusRightId(): Int
getNextFocusUpId
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open override fun getNextFocusUpId(): Int
getOnFocusChangeListener
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open override fun getOnFocusChangeListener(): View.OnFocusChangeListener
getOutlineAmbientShadowColor
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open override fun getOutlineAmbientShadowColor(): Int
getOutlineProvider
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open override fun getOutlineProvider(): ViewOutlineProvider
getOutlineSpotShadowColor
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open override fun getOutlineSpotShadowColor(): Int
getOverlay
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open override fun getOverlay(): ViewOverlay
getOverScrollMode
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open override fun getOverScrollMode(): Int
getPaddingBottom
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open override fun getPaddingBottom(): Int
getPaddingEnd
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open override fun getPaddingEnd(): Int
getPaddingLeft
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open override fun getPaddingLeft(): Int
getPaddingRight
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open override fun getPaddingRight(): Int
getPaddingStart
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open override fun getPaddingStart(): Int
getPaddingTop
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open override fun getPaddingTop(): Int
getParent
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override fun getParent(): ViewParent
getParentForAccessibility
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open override fun getParentForAccessibility(): ViewParent
getPivotX
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open override fun getPivotX(): Float
getPivotY
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open override fun getPivotY(): Float
getPointerIcon
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open override fun getPointerIcon(): PointerIcon
getResources
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open override fun getResources(): Resources
getRevealOnFocusHint
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override fun getRevealOnFocusHint(): Boolean
getRight
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override fun getRight(): Int
getRightFadingEdgeStrength
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open override fun getRightFadingEdgeStrength(): Float
getRightPaddingOffset
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open override fun getRightPaddingOffset(): Int
getRootView
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open override fun getRootView(): View
getRootWindowInsets
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open override fun getRootWindowInsets(): WindowInsets
getRotation
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open override fun getRotation(): Float
getRotationX
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open override fun getRotationX(): Float
getRotationY
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open override fun getRotationY(): Float
getScaleX
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open override fun getScaleX(): Float
getScaleY
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open override fun getScaleY(): Float
getScrollBarDefaultDelayBeforeFade
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open override fun getScrollBarDefaultDelayBeforeFade(): Int
getScrollBarFadeDuration
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open override fun getScrollBarFadeDuration(): Int
getScrollBarSize
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open override fun getScrollBarSize(): Int
getScrollBarStyle
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open override fun getScrollBarStyle(): Int
getScrollIndicators
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open override fun getScrollIndicators(): Int
getScrollX
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override fun getScrollX(): Int
getScrollY
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override fun getScrollY(): Int
getSolidColor
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open override fun getSolidColor(): Int
getSourceLayoutResId
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open override fun getSourceLayoutResId(): Int
getStateDescription
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override fun getStateDescription(): CharSequence?
getStateListAnimator
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open override fun getStateListAnimator(): StateListAnimator
getSuggestedMinimumHeight
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open override fun getSuggestedMinimumHeight(): Int
getSuggestedMinimumWidth
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open override fun getSuggestedMinimumWidth(): Int
getSystemGestureExclusionRects
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open override fun getSystemGestureExclusionRects(): MutableList<Rect>
getSystemUiVisibility
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open override fun getSystemUiVisibility(): Int
getTag
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open override fun getTag(): Any
open override fun getTag(p0: Int): Any
getTextAlignment
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open override fun getTextAlignment(): Int
getTextDirection
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open override fun getTextDirection(): Int
getTooltipText
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open override fun getTooltipText(): CharSequence?
getTop
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override fun getTop(): Int
getTopFadingEdgeStrength
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open override fun getTopFadingEdgeStrength(): Float
getTopPaddingOffset
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open override fun getTopPaddingOffset(): Int
getTouchables
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open override fun getTouchables(): ArrayList<View>
getTouchDelegate
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open override fun getTouchDelegate(): TouchDelegate
getTransitionAlpha
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open override fun getTransitionAlpha(): Float
getTransitionName
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open override fun getTransitionName(): String
getTranslationX
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open override fun getTranslationX(): Float
getTranslationY
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open override fun getTranslationY(): Float
getTranslationZ
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open override fun getTranslationZ(): Float
getUniqueDrawingId
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open override fun getUniqueDrawingId(): Long
getVerticalFadingEdgeLength
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open override fun getVerticalFadingEdgeLength(): Int
getVerticalScrollbarPosition
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open override fun getVerticalScrollbarPosition(): Int
getVerticalScrollbarThumbDrawable
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open override fun getVerticalScrollbarThumbDrawable(): Drawable?
getVerticalScrollbarTrackDrawable
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open override fun getVerticalScrollbarTrackDrawable(): Drawable?
getVerticalScrollbarWidth
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open override fun getVerticalScrollbarWidth(): Int
getViewTreeObserver
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open override fun getViewTreeObserver(): ViewTreeObserver
getVisibility
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open override fun getVisibility(): Int
getWidth
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override fun getWidth(): Int
getWindowAttachCount
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open override fun getWindowAttachCount(): Int
getWindowId
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open override fun getWindowId(): WindowId
getWindowInsetsController
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open override fun getWindowInsetsController(): WindowInsetsController?
getWindowSystemUiVisibility
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open override fun getWindowSystemUiVisibility(): Int
getWindowToken
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open override fun getWindowToken(): IBinder
getWindowVisibility
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open override fun getWindowVisibility(): Int
getWindowVisibleDisplayFrame
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open override fun getWindowVisibleDisplayFrame(p0: Rect)
getX
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open override fun getX(): Float
getY
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open override fun getY(): Float
getZ
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open override fun getZ(): Float
hasExplicitFocusable
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open override fun hasExplicitFocusable(): Boolean
hasFocus
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open override fun hasFocus(): Boolean
hasFocusable
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open override fun hasFocusable(): Boolean
hashCode
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open override fun hashCode(): Int
hasNestedScrollingParent
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open override fun hasNestedScrollingParent(): Boolean
hasOnClickListeners
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open override fun hasOnClickListeners(): Boolean
hasOnLongClickListeners
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open override fun hasOnLongClickListeners(): Boolean
hasOverlappingRendering
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open override fun hasOverlappingRendering(): Boolean
hasPointerCapture
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open override fun hasPointerCapture(): Boolean
hasTransientState
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open override fun hasTransientState(): Boolean
hasWindowFocus
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open override fun hasWindowFocus(): Boolean
invalidate
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open override fun invalidate()
open override fun invalidate(p0: Rect)
open override fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
invalidateDrawable
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open override fun invalidateDrawable(p0: Drawable)
invalidateOutline
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open override fun invalidateOutline()
isAccessibilityFocused
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open override fun isAccessibilityFocused(): Boolean
isAccessibilityHeading
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open override fun isAccessibilityHeading(): Boolean
isActivated
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open override fun isActivated(): Boolean
isAttachedToWindow
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open override fun isAttachedToWindow(): Boolean
isClickable
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open override fun isClickable(): Boolean
isContextClickable
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open override fun isContextClickable(): Boolean
isDirty
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open override fun isDirty(): Boolean
isDrawingCacheEnabled
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open override fun isDrawingCacheEnabled(): Boolean
isDuplicateParentStateEnabled
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open override fun isDuplicateParentStateEnabled(): Boolean
isEnabled
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open override fun isEnabled(): Boolean
isFocusable
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override fun isFocusable(): Boolean
isFocusableInTouchMode
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override fun isFocusableInTouchMode(): Boolean
isFocused
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open override fun isFocused(): Boolean
isFocusedByDefault
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override fun isFocusedByDefault(): Boolean
isForceDarkAllowed
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open override fun isForceDarkAllowed(): Boolean
isHapticFeedbackEnabled
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open override fun isHapticFeedbackEnabled(): Boolean
isHardwareAccelerated
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open override fun isHardwareAccelerated(): Boolean
isHorizontalFadingEdgeEnabled
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open override fun isHorizontalFadingEdgeEnabled(): Boolean
isHorizontalScrollBarEnabled
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open override fun isHorizontalScrollBarEnabled(): Boolean
isHovered
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open override fun isHovered(): Boolean
isImportantForAccessibility
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open override fun isImportantForAccessibility(): Boolean
isImportantForAutofill
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override fun isImportantForAutofill(): Boolean
isImportantForContentCapture
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override fun isImportantForContentCapture(): Boolean
isInEditMode
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open override fun isInEditMode(): Boolean
isInLayout
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open override fun isInLayout(): Boolean
isInTouchMode
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open override fun isInTouchMode(): Boolean
isKeyboardNavigationCluster
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override fun isKeyboardNavigationCluster(): Boolean
isLaidOut
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open override fun isLaidOut(): Boolean
isLayoutDirectionResolved
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open override fun isLayoutDirectionResolved(): Boolean
isLayoutRequested
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open override fun isLayoutRequested(): Boolean
isLongClickable
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open override fun isLongClickable(): Boolean
isNestedScrollingEnabled
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open override fun isNestedScrollingEnabled(): Boolean
isOpaque
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open override fun isOpaque(): Boolean
isPaddingOffsetRequired
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open override fun isPaddingOffsetRequired(): Boolean
isPaddingRelative
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open override fun isPaddingRelative(): Boolean
isPivotSet
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open override fun isPivotSet(): Boolean
isPressed
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open override fun isPressed(): Boolean
isSaveEnabled
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open override fun isSaveEnabled(): Boolean
isSaveFromParentEnabled
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open override fun isSaveFromParentEnabled(): Boolean
isScreenReaderFocusable
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open override fun isScreenReaderFocusable(): Boolean
isScrollbarFadingEnabled
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open override fun isScrollbarFadingEnabled(): Boolean
isScrollContainer
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open override fun isScrollContainer(): Boolean
isSelected
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open override fun isSelected(): Boolean
isShowingLayoutBounds
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override fun isShowingLayoutBounds(): Boolean
isShown
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open override fun isShown(): Boolean
isSoundEffectsEnabled
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open override fun isSoundEffectsEnabled(): Boolean
isTemporarilyDetached
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override fun isTemporarilyDetached(): Boolean
isTextAlignmentResolved
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open override fun isTextAlignmentResolved(): Boolean
isTextDirectionResolved
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open override fun isTextDirectionResolved(): Boolean
isVerticalFadingEdgeEnabled
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open override fun isVerticalFadingEdgeEnabled(): Boolean
isVerticalScrollBarEnabled
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open override fun isVerticalScrollBarEnabled(): Boolean
isVisibleToUserForAutofill
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open override fun isVisibleToUserForAutofill(p0: Int): Boolean
jumpDrawablesToCurrentState
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open override fun jumpDrawablesToCurrentState()
keyboardNavigationClusterSearch
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open override fun keyboardNavigationClusterSearch(p0: View, p1: Int): View
layout
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open override fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
measure
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override fun measure(p0: Int, p1: Int)
offsetLeftAndRight
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open override fun offsetLeftAndRight(p0: Int)
offsetTopAndBottom
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open override fun offsetTopAndBottom(p0: Int)
onAnimationEnd
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open override fun onAnimationEnd()
onAnimationStart
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open override fun onAnimationStart()
onApplyWindowInsets
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open override fun onApplyWindowInsets(p0: WindowInsets): WindowInsets
onAttachedToWindow
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open override fun onAttachedToWindow()
onCancelPendingInputEvents
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open override fun onCancelPendingInputEvents()
onCapturedPointerEvent
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open override fun onCapturedPointerEvent(p0: MotionEvent): Boolean
onCheckIsTextEditor
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open override fun onCheckIsTextEditor(): Boolean
onConfigurationChanged
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open override fun onConfigurationChanged(p0: Configuration)
onCreateContextMenu
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open override fun onCreateContextMenu(p0: ContextMenu)
onCreateDrawableState
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open override fun onCreateDrawableState(p0: Int): IntArray
onCreateInputConnection
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open override fun onCreateInputConnection(p0: EditorInfo): InputConnection
onDetachedFromWindow
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open override fun onDetachedFromWindow()
onDisplayHint
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open override fun onDisplayHint(p0: Int)
onDragEvent
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open override fun onDragEvent(p0: DragEvent): Boolean
onDrawForeground
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open override fun onDrawForeground(p0: Canvas)
onDrawScrollBars
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override fun onDrawScrollBars(p0: Canvas)
onFilterTouchEventForSecurity
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open override fun onFilterTouchEventForSecurity(p0: MotionEvent): Boolean
onFinishInflate
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open override fun onFinishInflate()
onFinishTemporaryDetach
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open override fun onFinishTemporaryDetach()
onFocusChanged
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open override fun onFocusChanged(p0: Boolean, p1: Int, p2: Rect?)
onGenericMotionEvent
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open override fun onGenericMotionEvent(p0: MotionEvent): Boolean
onHoverChanged
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open override fun onHoverChanged(p0: Boolean)
onHoverEvent
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open override fun onHoverEvent(p0: MotionEvent): Boolean
onInitializeAccessibilityEvent
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open override fun onInitializeAccessibilityEvent(p0: AccessibilityEvent)
onInitializeAccessibilityNodeInfo
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open override fun onInitializeAccessibilityNodeInfo(p0: AccessibilityNodeInfo)
onKeyDown
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
onKeyLongPress
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
onKeyMultiple
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
onKeyPreIme
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open override fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
onKeyShortcut
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open override fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
onKeyUp
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
onLayout
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open override fun onLayout(p0: Boolean, p1: Int, p2: Int, p3: Int, p4: Int)
onOverScrolled
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open override fun onOverScrolled(p0: Int, p1: Int, p2: Boolean, p3: Boolean)
onPointerCaptureChange
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open override fun onPointerCaptureChange(p0: Boolean)
onPopulateAccessibilityEvent
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open override fun onPopulateAccessibilityEvent(p0: AccessibilityEvent)
onProvideAutofillStructure
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open override fun onProvideAutofillStructure(p0: ViewStructure, p1: Int)
onProvideAutofillVirtualStructure
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open override fun onProvideAutofillVirtualStructure(p0: ViewStructure, p1: Int)
onProvideContentCaptureStructure
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open override fun onProvideContentCaptureStructure(p0: ViewStructure, p1: Int)
onProvideStructure
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open override fun onProvideStructure(p0: ViewStructure)
onProvideVirtualStructure
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open override fun onProvideVirtualStructure(p0: ViewStructure)
onResolvePointerIcon
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
onRestoreInstanceState
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open override fun onRestoreInstanceState(p0: Parcelable)
onRtlPropertiesChanged
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open override fun onRtlPropertiesChanged(p0: Int)
onSaveInstanceState
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open override fun onSaveInstanceState(): Parcelable?
onScreenStateChanged
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open override fun onScreenStateChanged(p0: Int)
onScrollChanged
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open override fun onScrollChanged(p0: Int, p1: Int, p2: Int, p3: Int)
onSetAlpha
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open override fun onSetAlpha(p0: Int): Boolean
onSizeChanged
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open override fun onSizeChanged(p0: Int, p1: Int, p2: Int, p3: Int)
onStartTemporaryDetach
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open override fun onStartTemporaryDetach()
onTouchEvent
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open override fun onTouchEvent(p0: MotionEvent): Boolean
onTrackballEvent
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open override fun onTrackballEvent(p0: MotionEvent): Boolean
onVisibilityAggregated
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open override fun onVisibilityAggregated(p0: Boolean)
onVisibilityChanged
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open override fun onVisibilityChanged(p0: View, p1: Int)
onWindowFocusChanged
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open override fun onWindowFocusChanged(p0: Boolean)
onWindowSystemUiVisibilityChanged
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open override fun onWindowSystemUiVisibilityChanged(p0: Int)
onWindowVisibilityChanged
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open override fun onWindowVisibilityChanged(p0: Int)
overScrollBy
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open override fun overScrollBy(p0: Int, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, p8: Boolean): Boolean
performAccessibilityAction
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open override fun performAccessibilityAction(p0: Int, p1: Bundle): Boolean
performClick
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open override fun performClick(): Boolean
performContextClick
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open override fun performContextClick(): Boolean
open override fun performContextClick(p0: Float, p1: Float): Boolean
performHapticFeedback
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open override fun performHapticFeedback(p0: Int): Boolean
open override fun performHapticFeedback(p0: Int, p1: Int): Boolean
performLongClick
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open override fun performLongClick(): Boolean
open override fun performLongClick(p0: Float, p1: Float): Boolean
playSoundEffect
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open override fun playSoundEffect(p0: Int)
post
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open override fun post(p0: Runnable): Boolean
postDelayed
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open override fun postDelayed(p0: Runnable, p1: Long): Boolean
postInvalidate
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open override fun postInvalidate()
open override fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
postInvalidateDelayed
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open override fun postInvalidateDelayed(p0: Long)
open override fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
postInvalidateOnAnimation
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open override fun postInvalidateOnAnimation()
open override fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
postOnAnimation
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open override fun postOnAnimation(p0: Runnable)
postOnAnimationDelayed
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open override fun postOnAnimationDelayed(p0: Runnable, p1: Long)
refreshDrawableState
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open override fun refreshDrawableState()
releasePointerCapture
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open override fun releasePointerCapture()
removeCallbacks
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open override fun removeCallbacks(p0: Runnable): Boolean
removeOnAttachStateChangeListener
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open override fun removeOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
removeOnLayoutChangeListener
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open override fun removeOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
removeOnUnhandledKeyEventListener
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open override fun removeOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
requestApplyInsets
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open override fun requestApplyInsets()
requestFitSystemWindows
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open override fun requestFitSystemWindows()
requestFocus
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override fun requestFocus(): Boolean
override fun requestFocus(p0: Int): Boolean
open override fun requestFocus(p0: Int, p1: Rect): Boolean
requestFocusFromTouch
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override fun requestFocusFromTouch(): Boolean
requestLayout
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open override fun requestLayout()
requestPointerCapture
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open override fun requestPointerCapture()
requestRectangleOnScreen
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open override fun requestRectangleOnScreen(p0: Rect): Boolean
open override fun requestRectangleOnScreen(p0: Rect, p1: Boolean): Boolean
requestUnbufferedDispatch
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override fun requestUnbufferedDispatch(p0: MotionEvent)
override fun requestUnbufferedDispatch(p0: Int)
requireViewById
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override fun <T : View> requireViewById(p0: Int): T
resetPivot
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open override fun resetPivot()
restoreDefaultFocus
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open override fun restoreDefaultFocus(): Boolean
restoreHierarchyState
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open override fun restoreHierarchyState(p0: SparseArray<Parcelable>)
saveAttributeDataForStyleable
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override fun saveAttributeDataForStyleable(p0: Context, p1: IntArray, p2: AttributeSet?, p3: TypedArray, p4: Int, p5: Int)
saveHierarchyState
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open override fun saveHierarchyState(p0: SparseArray<Parcelable>)
scheduleDrawable
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
scrollBy
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open override fun scrollBy(p0: Int, p1: Int)
scrollTo
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open override fun scrollTo(p0: Int, p1: Int)
sendAccessibilityEvent
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open override fun sendAccessibilityEvent(p0: Int)
sendAccessibilityEventUnchecked
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open override fun sendAccessibilityEventUnchecked(p0: AccessibilityEvent)
setAccessibilityDelegate
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open override fun setAccessibilityDelegate(p0: View.AccessibilityDelegate?)
setAccessibilityHeading
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open override fun setAccessibilityHeading(p0: Boolean)
setAccessibilityLiveRegion
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open override fun setAccessibilityLiveRegion(p0: Int)
setAccessibilityPaneTitle
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open override fun setAccessibilityPaneTitle(p0: CharSequence?)
setAccessibilityTraversalAfter
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open override fun setAccessibilityTraversalAfter(p0: Int)
setAccessibilityTraversalBefore
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open override fun setAccessibilityTraversalBefore(p0: Int)
setActivated
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open override fun setActivated(p0: Boolean)
setAlpha
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open override fun setAlpha(p0: Float)
setAnimation
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open override fun setAnimation(p0: Animation)
setAnimationMatrix
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open override fun setAnimationMatrix(p0: Matrix?)
setAutofillHints
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open override fun setAutofillHints(vararg p0: Array<String>)
setAutofillId
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open override fun setAutofillId(p0: AutofillId?)
setBackground
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open override fun setBackground(p0: Drawable)
setBackgroundColor
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open override fun setBackgroundColor(p0: Int)
setBackgroundDrawable
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open override fun setBackgroundDrawable(p0: Drawable)
setBackgroundResource
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open override fun setBackgroundResource(p0: Int)
setBackgroundTintBlendMode
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open override fun setBackgroundTintBlendMode(p0: BlendMode?)
setBackgroundTintList
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open override fun setBackgroundTintList(p0: ColorStateList?)
setBackgroundTintMode
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open override fun setBackgroundTintMode(p0: PorterDuff.Mode?)
setBottom
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override fun setBottom(p0: Int)
setCameraDistance
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open override fun setCameraDistance(p0: Float)
setClickable
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open override fun setClickable(p0: Boolean)
setClipBounds
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open override fun setClipBounds(p0: Rect)
setClipToOutline
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open override fun setClipToOutline(p0: Boolean)
setContentCaptureSession
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open override fun setContentCaptureSession(p0: ContentCaptureSession?)
setContentDescription
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open override fun setContentDescription(p0: CharSequence)
setContextClickable
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open override fun setContextClickable(p0: Boolean)
setDefaultFocusHighlightEnabled
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open override fun setDefaultFocusHighlightEnabled(p0: Boolean)
setDrawingCacheBackgroundColor
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open override fun setDrawingCacheBackgroundColor(p0: Int)
setDrawingCacheEnabled
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open override fun setDrawingCacheEnabled(p0: Boolean)
setDrawingCacheQuality
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open override fun setDrawingCacheQuality(p0: Int)
setDuplicateParentStateEnabled
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open override fun setDuplicateParentStateEnabled(p0: Boolean)
setElevation
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open override fun setElevation(p0: Float)
setEnabled
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open override fun setEnabled(p0: Boolean)
setFadingEdgeLength
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open override fun setFadingEdgeLength(p0: Int)
setFilterTouchesWhenObscured
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open override fun setFilterTouchesWhenObscured(p0: Boolean)
setFitsSystemWindows
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open override fun setFitsSystemWindows(p0: Boolean)
setFocusable
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open override fun setFocusable(p0: Boolean)
open override fun setFocusable(p0: Int)
setFocusableInTouchMode
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open override fun setFocusableInTouchMode(p0: Boolean)
setFocusedByDefault
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open override fun setFocusedByDefault(p0: Boolean)
setForceDarkAllowed
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open override fun setForceDarkAllowed(p0: Boolean)
setForeground
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open override fun setForeground(p0: Drawable)
setForegroundGravity
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open override fun setForegroundGravity(p0: Int)
setForegroundTintBlendMode
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open override fun setForegroundTintBlendMode(p0: BlendMode?)
setForegroundTintList
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open override fun setForegroundTintList(p0: ColorStateList?)
setForegroundTintMode
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open override fun setForegroundTintMode(p0: PorterDuff.Mode?)
setHapticFeedbackEnabled
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open override fun setHapticFeedbackEnabled(p0: Boolean)
setHasTransientState
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open override fun setHasTransientState(p0: Boolean)
setHorizontalFadingEdgeEnabled
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open override fun setHorizontalFadingEdgeEnabled(p0: Boolean)
setHorizontalScrollBarEnabled
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open override fun setHorizontalScrollBarEnabled(p0: Boolean)
setHorizontalScrollbarThumbDrawable
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open override fun setHorizontalScrollbarThumbDrawable(p0: Drawable?)
setHorizontalScrollbarTrackDrawable
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open override fun setHorizontalScrollbarTrackDrawable(p0: Drawable?)
setHovered
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open override fun setHovered(p0: Boolean)
setId
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open override fun setId(p0: Int)
setImportantForAccessibility
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open override fun setImportantForAccessibility(p0: Int)
setImportantForAutofill
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open override fun setImportantForAutofill(p0: Int)
setImportantForContentCapture
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open override fun setImportantForContentCapture(p0: Int)
setKeepScreenOn
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open override fun setKeepScreenOn(p0: Boolean)
setKeyboardNavigationCluster
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open override fun setKeyboardNavigationCluster(p0: Boolean)
setLabelFor
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open override fun setLabelFor(p0: Int)
setLayerPaint
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open override fun setLayerPaint(p0: Paint?)
setLayerType
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open override fun setLayerType(p0: Int, p1: Paint?)
setLayoutDirection
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open override fun setLayoutDirection(p0: Int)
setLayoutParams
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open override fun setLayoutParams(p0: ViewGroup.LayoutParams)
setLeft
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override fun setLeft(p0: Int)
setLeftTopRightBottom
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override fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
setLongClickable
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open override fun setLongClickable(p0: Boolean)
setMeasuredDimension
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override fun setMeasuredDimension(p0: Int, p1: Int)
setMinimumHeight
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open override fun setMinimumHeight(p0: Int)
setMinimumWidth
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open override fun setMinimumWidth(p0: Int)
setNestedScrollingEnabled
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open override fun setNestedScrollingEnabled(p0: Boolean)
setNextClusterForwardId
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open override fun setNextClusterForwardId(p0: Int)
setNextFocusDownId
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open override fun setNextFocusDownId(p0: Int)
setNextFocusForwardId
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open override fun setNextFocusForwardId(p0: Int)
setNextFocusLeftId
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open override fun setNextFocusLeftId(p0: Int)
setNextFocusRightId
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open override fun setNextFocusRightId(p0: Int)
setNextFocusUpId
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open override fun setNextFocusUpId(p0: Int)
setOnApplyWindowInsetsListener
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open override fun setOnApplyWindowInsetsListener(p0: View.OnApplyWindowInsetsListener)
setOnCapturedPointerListener
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open override fun setOnCapturedPointerListener(p0: View.OnCapturedPointerListener)
setOnClickListener
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open override fun setOnClickListener(p0: View.OnClickListener?)
setOnContextClickListener
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open override fun setOnContextClickListener(p0: View.OnContextClickListener?)
setOnCreateContextMenuListener
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open override fun setOnCreateContextMenuListener(p0: View.OnCreateContextMenuListener)
setOnDragListener
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open override fun setOnDragListener(p0: View.OnDragListener)
setOnFocusChangeListener
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open override fun setOnFocusChangeListener(p0: View.OnFocusChangeListener)
setOnGenericMotionListener
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open override fun setOnGenericMotionListener(p0: View.OnGenericMotionListener)
setOnHoverListener
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open override fun setOnHoverListener(p0: View.OnHoverListener)
setOnKeyListener
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open override fun setOnKeyListener(p0: View.OnKeyListener)
setOnLongClickListener
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open override fun setOnLongClickListener(p0: View.OnLongClickListener?)
setOnScrollChangeListener
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open override fun setOnScrollChangeListener(p0: View.OnScrollChangeListener)
setOnSystemUiVisibilityChangeListener
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open override fun setOnSystemUiVisibilityChangeListener(p0: View.OnSystemUiVisibilityChangeListener)
setOnTouchListener
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open override fun setOnTouchListener(p0: View.OnTouchListener)
setOutlineAmbientShadowColor
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open override fun setOutlineAmbientShadowColor(p0: Int)
setOutlineProvider
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open override fun setOutlineProvider(p0: ViewOutlineProvider)
setOutlineSpotShadowColor
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open override fun setOutlineSpotShadowColor(p0: Int)
setOverScrollMode
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open override fun setOverScrollMode(p0: Int)
setPadding
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open override fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
setPaddingRelative
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open override fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
setPivotX
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open override fun setPivotX(p0: Float)
setPivotY
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open override fun setPivotY(p0: Float)
setPointerIcon
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open override fun setPointerIcon(p0: PointerIcon)
setPressed
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open override fun setPressed(p0: Boolean)
setRevealOnFocusHint
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override fun setRevealOnFocusHint(p0: Boolean)
setRight
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override fun setRight(p0: Int)
setRotation
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open override fun setRotation(p0: Float)
setRotationX
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open override fun setRotationX(p0: Float)
setRotationY
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open override fun setRotationY(p0: Float)
setSaveEnabled
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open override fun setSaveEnabled(p0: Boolean)
setSaveFromParentEnabled
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open override fun setSaveFromParentEnabled(p0: Boolean)
setScaleX
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open override fun setScaleX(p0: Float)
setScaleY
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open override fun setScaleY(p0: Float)
setScreenReaderFocusable
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open override fun setScreenReaderFocusable(p0: Boolean)
setScrollBarDefaultDelayBeforeFade
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open override fun setScrollBarDefaultDelayBeforeFade(p0: Int)
setScrollBarFadeDuration
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open override fun setScrollBarFadeDuration(p0: Int)
setScrollbarFadingEnabled
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open override fun setScrollbarFadingEnabled(p0: Boolean)
setScrollBarSize
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open override fun setScrollBarSize(p0: Int)
setScrollBarStyle
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open override fun setScrollBarStyle(p0: Int)
setScrollContainer
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open override fun setScrollContainer(p0: Boolean)
setScrollIndicators
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open override fun setScrollIndicators(p0: Int)
open override fun setScrollIndicators(p0: Int, p1: Int)
setScrollX
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open override fun setScrollX(p0: Int)
setScrollY
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open override fun setScrollY(p0: Int)
setSelected
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open override fun setSelected(p0: Boolean)
setSoundEffectsEnabled
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open override fun setSoundEffectsEnabled(p0: Boolean)
setStateDescription
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open override fun setStateDescription(p0: CharSequence?)
setStateListAnimator
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open override fun setStateListAnimator(p0: StateListAnimator)
setSystemGestureExclusionRects
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open override fun setSystemGestureExclusionRects(p0: MutableList<Rect>)
setSystemUiVisibility
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open override fun setSystemUiVisibility(p0: Int)
setTag
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open override fun setTag(p0: Any)
open override fun setTag(p0: Int, p1: Any)
setTextAlignment
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open override fun setTextAlignment(p0: Int)
setTextDirection
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open override fun setTextDirection(p0: Int)
setTooltipText
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open override fun setTooltipText(p0: CharSequence?)
setTop
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override fun setTop(p0: Int)
setTouchDelegate
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open override fun setTouchDelegate(p0: TouchDelegate)
setTransitionAlpha
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open override fun setTransitionAlpha(p0: Float)
setTransitionName
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override fun setTransitionName(p0: String)
setTransitionVisibility
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open override fun setTransitionVisibility(p0: Int)
setTranslationX
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open override fun setTranslationX(p0: Float)
setTranslationY
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open override fun setTranslationY(p0: Float)
setTranslationZ
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open override fun setTranslationZ(p0: Float)
setVerticalFadingEdgeEnabled
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open override fun setVerticalFadingEdgeEnabled(p0: Boolean)
setVerticalScrollBarEnabled
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open override fun setVerticalScrollBarEnabled(p0: Boolean)
setVerticalScrollbarPosition
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open override fun setVerticalScrollbarPosition(p0: Int)
setVerticalScrollbarThumbDrawable
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open override fun setVerticalScrollbarThumbDrawable(p0: Drawable?)
setVerticalScrollbarTrackDrawable
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open override fun setVerticalScrollbarTrackDrawable(p0: Drawable?)
setVisibility
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open override fun setVisibility(p0: Int)
setWillNotCacheDrawing
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open override fun setWillNotCacheDrawing(p0: Boolean)
setWillNotDraw
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open override fun setWillNotDraw(p0: Boolean)
setWindowInsetsAnimationCallback
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open override fun setWindowInsetsAnimationCallback(p0: WindowInsetsAnimation.Callback?)
setX
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open override fun setX(p0: Float)
setY
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open override fun setY(p0: Float)
setZ
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open override fun setZ(p0: Float)
showContextMenu
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open override fun showContextMenu(): Boolean
open override fun showContextMenu(p0: Float, p1: Float): Boolean
startActionMode
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open override fun startActionMode(p0: ActionMode.Callback): ActionMode
open override fun startActionMode(p0: ActionMode.Callback, p1: Int): ActionMode
startAnimation
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open override fun startAnimation(p0: Animation)
startDrag
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override fun startDrag(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
startDragAndDrop
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override fun startDragAndDrop(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
startNestedScroll
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open override fun startNestedScroll(p0: Int): Boolean
stopNestedScroll
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open override fun stopNestedScroll()
toString
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open override fun toString(): String
transformMatrixToGlobal
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open override fun transformMatrixToGlobal(p0: Matrix)
transformMatrixToLocal
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open override fun transformMatrixToLocal(p0: Matrix)
unscheduleDrawable
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open override fun unscheduleDrawable(p0: Drawable)
open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
updateDragShadow
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override fun updateDragShadow(p0: View.DragShadowBuilder)
verifyDrawable
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open override fun verifyDrawable(p0: Drawable): Boolean
willNotCacheDrawing
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open override fun willNotCacheDrawing(): Boolean
willNotDraw
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open override fun willNotDraw(): Boolean

Properties

distancePerPixel
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distancePerPixel in current location latitude

open override var distancePerPixel: Float
enable
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Whether ScaleBar is enabled or not

open override var enable: Boolean
mapViewWidth
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Defines the width of mapView

open override var mapViewWidth: Float
settings
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Current settings will be used to draw ScaleBar

open override var settings: ScaleBarSettings
useContinuousRendering
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If set to True scale bar will be triggering onDraw depending on ScaleBarSettings.refreshInterval even if actual data did not change. If set to False scale bar will redraw only on demand.

Defaults to False and should not be changed explicitly in most cases. Could be set to True to produce correct GPU frame metrics when running gfxinfo command.

open override var useContinuousRendering: Boolean