Globe

Globe projection is a custom map projection mode for rendering the map wrapped around a full 3D globe. Conceptually it is the undistorted and unskewed “ground truth” view of the map that preserves true proportions between different areas of the map.

Some layers are not supported when map is in Globe projection:

  • circle

  • custom

  • fill extrusion

  • heatmap

  • location indicator

If Globe projection is set it will be switched automatically to Mercator projection when passing TRANSITION_ZOOM_LEVEL during zooming in.

object Globe : MapProjection

See also

TRANSITION_ZOOM_LEVEL
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for more details what projection will be used depending on current zoom level.

Functions

equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
toString
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Custom toString method.

open override fun toString(): String